Commit graph

118 commits

Author SHA1 Message Date
Dmitry
7461f7e638 codefix 2025-10-05 04:14:59 +07:00
Dmitry
76e987c7b3 merge mini-upstream 2025-10-05 03:20:56 +07:00
Leon Friedrich
de9593c0e7
Remove static IoC from client & server EntryPoint (#40562)
* Remove static IoC from client & server EntryPoint

* Fix missing log manager initialization

* file namespace
2025-10-02 14:32:56 +00:00
Fildrance
60ea135fd3
Revert "Added button and manager for in game bug reports (Part 1)" (#39872)
Revert "Added button and manager for in game bug reports (Part 1) (#35350)"

This reverts commit a8d6dbc324.
2025-08-28 01:46:24 -07:00
beck-thompson
a8d6dbc324
Added button and manager for in game bug reports (Part 1) (#35350)
* Added the button and manager

* Minor cleanup

* Reigstered to the wrong thing!

* Unload UI

* Address the review

* First commit :)

* Some cleanup

* Added some comments and now the placehoder text goes away once you start typing

* Some cleanup and better test command

* Basic rate limiter class (Not finished)

* Cleanup

* Removed forgotten comment xD

* Whitespace removal

* Minor cleanup, cvar hours -> minutes

* More minor tweaks

* Don't cache timer and add examples to fields

* Added CCvar for time between bug reports

* Minor crash when restarting rounds fixed

* It compiled on my computer!

* Fix comment indents

* Remove unecessary async, removed magic strings, simplfied sawmill to not use post inject

* Make struct private

* Simplfiy TryGetLongHeader

* Changed list to enumerable

* URI cleanup

* Got rid of the queue, used a much better way!

* Made the comments a little better and fix some issues with them

* Added header consts

* Maximum reports per round is now an error message

* Time between reports is now in seconds

* Change ordering

* Change hotkey to O

* only update window when its open

* Split up validation

* address review

* Address a few issues

* inheritance fix

* API now doesn't keep track of requests, just uses the rate limited response from github

* Rough idea of how channels would work

* refactor: reorganized code, placed rate limiter into http-client-handler AND manager (usually only manager-one should work)

* cleanup

* Add user agent so api doesn't get mad

* Better error logs

* Cleanup

* It now throws!

* refactor: renaming, moved some methods, xml-doc cleanups

* refactor: BugReportWindow formatted to convention, enforced 1 updates only 1 per sec

* Add very basic licence info

* Fixed the issues!

* Set ccvar default to false

* make the button better

* fix test fail silly me

* Adress the review!

* refactor: cleanup of entry point code, binding server-side code with client-facing manager

* Resolve the other issues and cleanup and stuff smile :)

* not entity

* fixes

* Cleanup

* Cleanup

* forgor region

* fixes

* Split up function and more stuff

* Better unsubs yaygit add -A

* I pray...

* Revert "I pray..."

This reverts commit 9629fb4f1289c9009a03e4e4facd9ae975e6303e.

* I think I have to add it in the pr

* Revert "I think I have to add it in the pr"

This reverts commit e185b42f570fe5f0f51e0e44761d7938e22e67f7.

* Tweaks

* Minor tweak to permissions

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-08-15 09:10:38 -07:00
Dmitry
0f4b1717e0 upstream 2025-06-08 00:04:48 +07:00
Simon
7867cbec00
Add basic discord client integration with ooc and admin chat support (#33840)
* Add basic discord client integration with ooc and admin chat support

* Use username instead of global name

WHY IS GLOBAL NAME NOT JUST THE USERNAME??? WHY ARE THERE NO DOC COMMENTS???

* stuff

* Reviews, methinks.

* Reviews

* reviews
2025-05-24 20:49:52 +02:00
Dmitry
25c5e59248
Upstream (#3172)
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2025-05-24 11:00:17 +03:00
B_Kirill
b3c4c7c32b
Cleanup warnings: CS8321, CS0105, CS0168 (#36949)
* Clean up

* CS0168
2025-05-07 20:01:02 -04:00
Zekins
7d6f564344 Merge remote-tracking branch 'upstream/master' into upstream 2025-03-18 02:40:46 +03:00
lzk228
0af3e04fd8 Merge commit '3551eb04115854cdbbf1841f5960c3cdbc508583' into 02-19-upstream
# Conflicts:
#	Content.Server/Administration/Systems/AdminSystem.cs
#	Content.Server/Doors/Systems/AirlockSystem.cs
#	Content.Server/Holopad/HolopadSystem.cs
#	Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/curadrobe.yml
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Datasets/ion_storm.yml
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Maps/amber.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/convex.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/plasma.yml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Construction.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Networking.xml
#	Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/RTG.xml
#	Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Engineering/TEG.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/Controls/Controls.xml
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/goliath.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ancient.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png
#	Resources/Textures/Interface/Actions/actions_fakemindshield.rsi/icon-on.png
#	Resources/Textures/Objects/Storage/Briefcases/briefcase_brown.rsi/icon.png
#	Resources/Textures/Objects/Storage/Briefcases/briefcase_brown.rsi/meta.json
#	Resources/Textures/Objects/Storage/boxes.rsi/beaker.png
#	Resources/Textures/Objects/Storage/boxes.rsi/bodybags.png
#	Resources/Textures/Objects/Storage/boxes.rsi/bottle.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box_hug.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box_of_doom.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box_of_doom_big.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box_science.png
#	Resources/Textures/Objects/Storage/boxes.rsi/box_security.png
#	Resources/Textures/Objects/Storage/boxes.rsi/boxwide.png
#	Resources/Textures/Objects/Storage/boxes.rsi/boxwidetoy.png
#	Resources/Textures/Objects/Storage/boxes.rsi/candle.png
#	Resources/Textures/Objects/Storage/boxes.rsi/circuit.png
#	Resources/Textures/Objects/Storage/boxes.rsi/clown.png
#	Resources/Textures/Objects/Storage/boxes.rsi/darts.png
#	Resources/Textures/Objects/Storage/boxes.rsi/disk.png
#	Resources/Textures/Objects/Storage/boxes.rsi/emergencytank.png
#	Resources/Textures/Objects/Storage/boxes.rsi/encryptokey.png
#	Resources/Textures/Objects/Storage/boxes.rsi/evidence_markers.png
#	Resources/Textures/Objects/Storage/boxes.rsi/extendedtank.png
#	Resources/Textures/Objects/Storage/boxes.rsi/flare.png
#	Resources/Textures/Objects/Storage/boxes.rsi/flashbang.png
#	Resources/Textures/Objects/Storage/boxes.rsi/forensic.png
#	Resources/Textures/Objects/Storage/boxes.rsi/glasses.png
#	Resources/Textures/Objects/Storage/boxes.rsi/handcuff.png
#	Resources/Textures/Objects/Storage/boxes.rsi/headset.png
#	Resources/Textures/Objects/Storage/boxes.rsi/heart.png
#	Resources/Textures/Objects/Storage/boxes.rsi/holo.png
#	Resources/Textures/Objects/Storage/boxes.rsi/implant.png
#	Resources/Textures/Objects/Storage/boxes.rsi/inflatable.png
#	Resources/Textures/Objects/Storage/boxes.rsi/internals.png
#	Resources/Textures/Objects/Storage/boxes.rsi/latex.png
#	Resources/Textures/Objects/Storage/boxes.rsi/light.png
#	Resources/Textures/Objects/Storage/boxes.rsi/lightmixed.png
#	Resources/Textures/Objects/Storage/boxes.rsi/lighttube.png
#	Resources/Textures/Objects/Storage/boxes.rsi/magazine.png
#	Resources/Textures/Objects/Storage/boxes.rsi/meson.png
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
#	Resources/Textures/Objects/Storage/boxes.rsi/mousetraps.png
#	Resources/Textures/Objects/Storage/boxes.rsi/nitrile.png
#	Resources/Textures/Objects/Storage/boxes.rsi/omegacart.png
#	Resources/Textures/Objects/Storage/boxes.rsi/pda.png
#	Resources/Textures/Objects/Storage/boxes.rsi/pillbox.png
#	Resources/Textures/Objects/Storage/boxes.rsi/sechud.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellbeanbag.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellflare.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellflash.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellincendiary.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shelllethal.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellpractice.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shellslug.png
#	Resources/Textures/Objects/Storage/boxes.rsi/shelltoy.png
#	Resources/Textures/Objects/Storage/boxes.rsi/solution_trays.png
#	Resources/Textures/Objects/Storage/boxes.rsi/sterile.png
#	Resources/Textures/Objects/Storage/boxes.rsi/swab.png
#	Resources/Textures/Objects/Storage/boxes.rsi/syringe.png
#	Resources/Textures/Objects/Storage/boxes.rsi/trashbag.png
#	Resources/Textures/Objects/Storage/boxes.rsi/vials.png
#	Resources/Textures/Objects/Storage/boxes.rsi/writing.png
#	Resources/Textures/Objects/Storage/boxes.rsi/writing_of_doom.png
#	Resources/Textures/Objects/Storage/boxes.rsi/ziptie.png
#	Resources/Textures/Objects/Tiles/tile.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/icon.png
#	Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/primed.png
#	Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png
#	Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png
#	Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/icon.png
#	Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/primed.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/base.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/icon.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-1.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-2.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-3.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-4.png
#	Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png
#	Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/equipped-BACKPACK.png
#	Resources/Textures/Objects/Weapons/Guns/Shotguns/pump.rsi/equipped-BACKPACK.png
2025-02-19 03:00:13 +01:00
Simon
29029d2586
Add ability for admins to change certain cvars via command. (#35105)
* Add ability for admins to change certain cvars via command.

* Cleanup

* More cleanup.

* Even more cleanup.

* WAITER! WAITER! ONE MORE COMMIT PLEASE!

* Remove requirement for Admin AdminFlag

Not needed as the command checks for the perms.

* Add search function to CVars and help text

* Move to controller instead.

* Add another cvar for testing

* Remove unused comment

* Move to Post Server Initialize

LoC does not work at the earlier stages of server initalization

* Remove unneeded comment

We clear out list so its no longer needed
2025-02-16 10:06:13 +01:00
Pieter-Jan Briers
71c9dfc9ea
Add system to kick people if they connect to multiple servers at once. (#34563) 2025-01-22 00:23:47 +01:00
Morb0
996b761d80 Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Packaging/ClientPackaging.cs
#	Content.Server/Administration/Systems/AdminSystem.cs
#	Content.Server/GameTicking/GameTicker.StatusShell.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_1.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_2.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_3.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_4.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_5.rsi/meta.json
#	Resources/Textures/Structures/Power/Generation/Singularity/singularity_6.rsi/meta.json
2025-01-16 13:37:26 +03:00
Palladinium
87779250ee
Add Discord webhook on watchlist connection (#33483) 2025-01-15 01:32:24 +01:00
Morb0
f8f0dcb59e Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Server/Connection/ConnectionManager.cs
2025-01-12 23:13:13 +03:00
Myra
96d913b147
Add IPIntel API support. (#33339)
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
2025-01-12 20:41:26 +01:00
Morb0
d9bfc5cdcb Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
# Conflicts:
#	.github/PULL_REQUEST_TEMPLATE.md
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Resources/Prototypes/Datasets/Names/ai.yml
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
#	Resources/Prototypes/Maps/cog.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/visitor.yml
#	Resources/Prototypes/Roles/Jobs/departments.yml
#	Resources/ServerInfo/Guidebook/Security/Forensics.xml
#	Resources/Textures/Structures/Furniture/Tables/reinforced.rsi/state_7.png
#	Resources/Textures/Structures/Walls/solid.rsi/meta.json
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-0.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-1.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-2.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-3.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-4.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_construct-5.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over1.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over2.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over3.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over4.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over5.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over6.png
#	Resources/Textures/Structures/Walls/solid.rsi/rgeneric.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid0.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid1.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid2.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid3.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid4.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid5.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid6.png
#	Resources/Textures/Structures/Walls/solid.rsi/solid7.png
2024-09-11 10:56:49 +03:00
nikthechampiongr
4b8bedaeef
Add completions to addobjective and localize it (#30456)
* Add completions to addobjective and localise it

* Cleanup

* Fix

* Make a manager to handle subscribtion completion options

This is so we can unsubscribe to prototype reloads properly

* Convert the manager into a system

* Move the system into the systems folder

I forgor

* Merge CompletionsSystem into ObjectivesSystem
2024-09-08 17:28:43 +10:00
Morb0
721f7bfecf Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
# Conflicts:
#	Content.Server/Connection/ConnectionManager.cs
#	Resources/Prototypes/Datasets/Names/ai.yml
#	Resources/Prototypes/Datasets/adjectives.yml
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
#	SpaceStation14.sln
2024-08-28 16:40:36 +03:00
Simon
f92ef41538
Automated whitelists (#23985)
* Beginnings of making the breadmemes jobs easier

* stuff

* stuff pt. 2

* Stuff pt.3

* Stuff I forgot last time

* Basic whitelist

Only people that are added to the whitelist with the addwhitelist command will be able to join. I call this the "legacy" whitelist

* Remove always deny condition in favor of just breaking if playtime check fails

* Change default whitelist

Default whitelist is now the "legacy" whitelist.

* localization

* Admin check

* minor spelling change

* Fix build

* Whitelist message

* Fix vars not being datafield and spelling mistakes

* Minor spelling mistake

* Change config for salamander

* Reviews and stuff

* Add summaries

* Fix whitelists

* Forgot to add a datafield

* Fixing stuff I guess

* Reuse admin remarks to reduce load when connecting.

* Update log messages to be verbose instead of debug

* Reviews

* whoops

* Explain a bit more how whitelist checking works

* Apply CE's review

* Append Membership to Blacklist and Whitelist conditions

* Fix review comments

* Uncapitalize playerConnectionWhitelist, add to ignored client prototypes

* Make note count field work

* Fix cvar for thingy

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-27 18:01:17 +02:00
Morb0
bffaecf157 Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Chat/Managers/ChatManager.cs
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/detdrobe.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
#	Resources/Prototypes/Loadouts/role_loadouts.yml
#	Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
#	Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/hoshat.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
#	Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit-full.png
#	Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit.png
2024-06-21 16:32:00 +03:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps (#29219)
* Make chat rate limits a general-purpose system.

Intending to use this with ahelps next.

* Rate limt ahelps

Fixes #28762

* Review comments
2024-06-21 00:13:02 +02:00
Morb0
9888f8fa57 Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Administration/UI/Tabs/PanicBunkerTab/PanicBunkerTab.xaml.cs
#	Content.Client/Lobby/LobbyUIController.cs
#	Content.Server/Administration/Systems/AdminSystem.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Shared/Administration/Events/PanicBunkerChangedEvent.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Resources/Prototypes/Accents/word_replacements.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Roles/Antags/nukeops.yml
#	Resources/Prototypes/Roles/Antags/revolutionary.yml
#	Resources/Prototypes/Roles/Antags/traitor.yml
#	Resources/Prototypes/Roles/Antags/zombie.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
#	Resources/ServerInfo/Guidebook/Cargo/Cargo.xml
#	Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
#	Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
#	Resources/ServerInfo/Guidebook/Controls/Controls.xml
#	Resources/ServerInfo/Guidebook/Controls/Radio.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Medical/Chemist.xml
#	Resources/ServerInfo/Guidebook/Medical/Medical.xml
#	Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml
#	Resources/ServerInfo/Guidebook/Science/Science.xml
#	Resources/ServerInfo/Guidebook/Security/Security.xml
#	Resources/ServerInfo/Guidebook/Service/Bartender.xml
#	Resources/ServerInfo/Guidebook/Service/Chef.xml
#	Resources/ServerInfo/Guidebook/SpaceStation14.xml
#	Resources/ServerInfo/Guidebook/Survival.xml
#	Resources/Textures/Objects/Storage/boxes.rsi/meta.json
2024-06-14 19:48:52 +03:00
AJCM-git
63e0ee08cb
Fixes client having authority over rules popup cvars (#28655)
* Fixes client having authority over rules popup cvars

* Delete duplicate migration

* Pre-update

* Post-update
2024-06-07 21:53:20 +02:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field (#28614)
* Give jobs & antags prototypes a guide field

* A

* space

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Add todo

* Fix merge errors

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-06-06 05:05:58 -07:00
Nemanja
1333b48747
Convert rules to use guidebook parsing (#28647) 2024-06-06 03:11:26 -04:00
Morb0
28edee0fe2 Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Administration/Commands/AdminWhoCommand.cs
#	Content.Server/Administration/Commands/PlayTimeCommands.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Resources/Prototypes/Datasets/tips.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
2024-06-01 23:06:19 +03:00
DrSmugleaf
19be94c9ea
Add job whitelist system (#28085)
* Add job whitelist system

* Address reviews

* Fix name

* Apply suggestions from code review

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* cancinium

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2024-06-01 05:08:31 -07:00
KrasnoshchekovPavel
e0012a76e3
Add wiki json about reagent health/damage (#2073) 2024-05-03 11:03:27 +03:00
Arthur Asimov
0b621a7b7e Merge remote-tracking branch 'refs/remotes/wizards/master' into upstream-sync
# Conflicts:
#	Content.Client/Preferences/ClientPreferencesManager.cs
#	Content.Client/Preferences/UI/CharacterSetupGui.xaml.cs
#	Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Preferences/ICharacterProfile.cs
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
#	Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/blue.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/brown.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/color.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/gray.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/green.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/lightbrown.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/orange.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/purple.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/red.rsi/meta.json
#	Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/white.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/black.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/blue.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/brown.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/green.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/orange.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/purple.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/red.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/white.rsi/meta.json
#	Resources/Textures/Clothing/Shoes/Color/yellow.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING-reptilian.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/black.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/blue.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/brown.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkblue.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/darkgreen.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/green.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightbrown.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/lightpurple.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/maroon.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/orange.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/pink.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/red.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/teal.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/white.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/Color/yellow.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/prisoner.rsi/meta.json
2024-04-17 11:57:44 +03:00
Pieter-Jan Briers
9d0dfcf2b9
Game server admin API (#26880)
* Reapply "Game server api" (#26871)

This reverts commit 3aee197923.

* Rewrite 75% of the code it's good now
2024-04-14 20:13:29 +10:00
Pieter-Jan Briers
3aee197923
Revert "Game server api" (#26871)
Revert "Game server api (#24015)"

This reverts commit 297853929b.
2024-04-10 14:19:32 +02:00
Simon
297853929b
Game server api (#24015)
* Revert "Revert "Game server api (#23129)""

* Review pt.1

* Reviews pt.2

* Reviews pt. 3

* Reviews pt. 4
2024-04-10 02:37:16 -07:00
Morb0
1e0bee212f Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Resources/Prototypes/Datasets/tips.yml
#	Resources/Prototypes/Maps/barratry.yml
#	Resources/ServerInfo/Gameplay.txt
#	Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Jobs.xml
#	Resources/ServerInfo/Guidebook/Science/MachineUpgrading.xml
#	Resources/Textures/Clothing/Mask/bat.rsi/meta.json
#	Resources/Textures/Clothing/Mask/bear.rsi/meta.json
#	Resources/Textures/Clothing/Mask/bee.rsi/meta.json
#	Resources/Textures/Clothing/Mask/breath.rsi/meta.json
#	Resources/Textures/Clothing/Mask/clown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/cluwne.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ert.rsi/meta.json
#	Resources/Textures/Clothing/Mask/fox.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gas.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascentcom.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gasexplorer.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gassecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gassyndicate.rsi/meta.json
#	Resources/Textures/Clothing/Mask/jackal.rsi/meta.json
#	Resources/Textures/Clothing/Mask/joy.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medical.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medicalsecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/merc.rsi/meta.json
#	Resources/Textures/Clothing/Mask/mime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
#	Resources/Textures/Clothing/Mask/rat.rsi/meta.json
#	Resources/Textures/Clothing/Mask/raven.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sexyclown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sexymime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sterile.rsi/meta.json
#	Resources/Textures/Clothing/Mask/swat.rsi/meta.json
2024-01-10 00:23:02 +03:00
Leon Friedrich
347655fac1
Freeze eventbus dictionaries (#22628)
* Freeze event bus

* Cleanup
2024-01-06 20:24:42 +11:00
mhamster
a47689ba43
MealsJsonGenerator typo fix (#1628) 2023-12-12 11:30:35 +03:00
mhamster
6702ec9832
[Wiki] MealRecipes json generator (#1566) 2023-11-21 17:16:03 +03:00
Morb0
75443d7fb6 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Communications/CommunicationsConsoleSystem.cs
#	README.md
#	Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/meta.json
2023-10-11 16:56:19 +03:00
DrSmugleaf
a0341ec53e
Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Morb
195c402ef1
[Major] Moving out Queue, Verifications and Sponsors (#1435) 2023-10-01 14:59:40 +03:00
mhamster
68201fc1e8
Fix wiki json autogen + entity autogen (#1441) 2023-09-24 17:29:13 +03:00
Morb0
afcb4ea5f3 Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-08-03 02:32:11 +03:00
Moony
e2b22a4cd8
Toolshed (#17895)
* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
faint
5828dca50b Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	Content.Server/Nuke/NukeSystem.cs
#	Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactSystem.cs
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/games.yml
#	Resources/Prototypes/Entities/Mobs/Player/human.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/station_engineer.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Science/scientist.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-cap.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-ce.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-cent.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-chaplain.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-clown.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-cmo.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-deny.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-hop.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-hos.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-iaa.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-mime.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-qm.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-rd.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-syndicate.png
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/stamp-warden.png
2023-07-21 16:32:31 +03:00
Riggle
579913b617
Better notes and bans (#14228)
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2023-07-21 13:38:52 +02:00
Morb0
c124b716a3 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Server/Traits/TraitSystem.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Research/technologies.yml
#	Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml
#	Resources/Prototypes/Maps/aspid.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/barratry.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/cluster.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/kettle.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/moose.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/origin.yml
#	Resources/Prototypes/Maps/saltern.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/cleaver.rsi/inhand-right.png
2023-05-20 13:51:12 +03:00
Leon Friedrich
be0d22ad5e
Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Moony
e92a8fedab
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
Morb0
45cde15648 Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-05-07 12:51:16 +03:00