Commit graph

23552 commits

Author SHA1 Message Date
Hannah Giovanna Dawson
891f5a8f6b
LaunchOnTriggerComponent (#39871)
* LaunchOnTriggerComponent

Launches an object when a trigger on that
object is caused. The launch will be a certain
amount of force. The direction of the force
will be in the direction the object is facing.

* Fire stationary objects in the direction they're facing

* EVIL

* LESS EVIL

* Resolve @ScarKy0 comments
2025-10-24 21:18:08 +00:00
PJBot
5dc60b4eb3 Automatic changelog update 2025-10-24 19:27:54 +00:00
PicklOH
f9e17647b5
Space Carp are fireproof now (#40820)
Fish are more fireproof
2025-10-24 19:15:24 +00:00
SlamBamActionman
9e5495f1d9
Fix a single vox jumpsuit displacement pixel (#41080)
fix displacement
2025-10-24 18:56:09 +00:00
āda
48e2b2d263
Delete FoodComponent, migrate prototypes to EdibleComponent (#41070)
* yml

* yml fixes

* cs

* document regression

* comment

* organs fix

* diona consistency

* push

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-24 18:32:14 +00:00
Nox
9008f776ec
HOS & Warden Weapon Spawners (#40860)
* Added HOS weapon spawner

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added a new file for the weapon spawns, added warden weapon spawner.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added offset to the spawners

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-10-24 13:58:58 +00:00
PJBot
a97c0d35b1 Automatic changelog update 2025-10-24 07:37:37 +00:00
PJBot
1894ff8065 Automatic changelog update 2025-10-24 05:59:56 +00:00
PJBot
8600286ed3 Automatic changelog update 2025-10-24 01:08:55 +00:00
MDuch369
9b6485094a
Gas recycler tweaks (#39212)
* allows gas recycler to be rotated

* Add Gas Recycler guide .xml

* Add Gas Recycler to engineereing guidebook yaml

* add loc

* add guide help component

* expanded guidebook entry

* recycler now can rotate pipe ports while keeping the rest in the same orientation

* guidebook edits

* added  teg arrows for recycler

* guidebook tweaks
2025-10-24 00:56:15 +00:00
PJBot
61b1ef3ca0 Automatic changelog update 2025-10-24 00:03:40 +00:00
Silverfur-underscore
eaf6441103
Fixed Mime Lizard Plush going "weh" when colliding with something or being eaten (#41063)
* nulled EmitSoundOnCollide for mime job lizard plush

* Silenced edible sound
2025-10-23 23:51:18 +00:00
Princess Cheeseballs
d4a32ce502
Mild Entity Effect/Condition Cleanup (#41059)
* Commit

* ploop

* borger

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-23 23:35:59 +00:00
PJBot
3ff86e794e Automatic changelog update 2025-10-23 15:28:46 +00:00
Absotively
f1c95bfbb1
Hand labeler UI improvements (#40318)
* Populate and select label line edit on window open

* Widen hand labeller UI

* Add reset and clear buttons to hand labeler UI

* Add window resizing fix from https://github.com/space-wizards/space-station-14/pull/40322

* xaml cleanup, button grouping
2025-10-23 15:15:42 +00:00
PJBot
63b38a8a36 Automatic changelog update 2025-10-23 14:17:23 +00:00
slarticodefast
6159801442
Predict DestructibleSystem Part 2: First batch of entity effects (#41039)
* first batch

* fix name

* fix
2025-10-23 10:33:30 +00:00
Errant
0abb5f0765
Remove a code comment (#41052)
literally 1984
2025-10-23 07:10:59 +00:00
PJBot
9f2da5d650 Automatic changelog update 2025-10-23 07:01:31 +00:00
Moomoobeef
c6ea860ab4
Banana bread now shows up in the guidebook (#41047)
added banana bread to the correct group
2025-10-23 06:49:36 +00:00
TheSecondLord
80d4f3d8f8
Toilet cistern stashes spawn containing basic loot (#41013)
* toilets can have maints loot as a treat

* reviews addressed

* nobody told me oasis maps a diamond ring in the toilet
2025-10-23 04:49:18 +00:00
PJBot
f9ef2d09a3 Automatic changelog update 2025-10-23 01:29:53 +00:00
SolidSyn
31dd4ed0bd
Changes Slippery Slope to not require a robe and hat for casting. (#41038) 2025-10-23 01:17:17 +00:00
PJBot
151f3bfd45 Automatic changelog update 2025-10-22 13:33:54 +00:00
ToastEnjoyer
7cfd957c1f
added seclight to hos locker (#41031) 2025-10-22 13:20:49 +00:00
Huaqas
599af998f7
Remove reference to Velcro (#41032)
Velcro is a brand that is owned by a company that has lawyers. Lawyers are bad.
2025-10-22 08:29:55 +00:00
PJBot
19712e8090 Automatic changelog update 2025-10-21 22:48:55 +00:00
SolidSyn
341dc4d383
Changed mindswaps cooldown from 5 minutes to 3 minutes (#41027) 2025-10-21 22:36:35 +00:00
PJBot
672c837786 Automatic changelog update 2025-10-21 22:18:23 +00:00
SlamBamActionman
c6352786f1
Add doafter to filling the hypopen (#40538)
* Initial commit

* Small QOL buff

* Review changes

* Ch-ch-ch-ch-chaaaanges

* Review changes

* oops

* Oh ya fix the fill thing

* cleanup warnings make a few more private methods

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-21 22:05:44 +00:00
PJBot
393197e94f Automatic changelog update 2025-10-21 20:25:13 +00:00
Princess Cheeseballs
4aac3dbc9d
Fix Being Drunk! (#41002)
* Drunk moment

* push

* fix test fails + a smidge of cleanup

* two smidges of cleanup

* Unpredicted so don't need the workaround

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-21 20:12:36 +00:00
PJBot
43b9d71973 Automatic changelog update 2025-10-21 14:17:10 +00:00
Mora
31b0a52235
Changed Vox Head Marking Point Limit To 4 (#40542)
* Fix vox head marking limit

* Sets Vox head marking points 4

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>
2025-10-21 14:05:16 +00:00
PJBot
d0dd5b21d9 Automatic changelog update 2025-10-21 12:29:12 +00:00
Fildrance
0a0806ac78
Feature/door remote radial (#36378)
* it works! kinda

* so it works now

* minor cleanup

* central button now is useful too

* more cleanup

* minor cleanup

* more cleanup

* refactor: migrated code from toolbox (as it was rejected as too specific)

* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame

* refactor: major reworks!

* renamed DrawBagleSector to DrawAnnulusSector

* Remove strange indexing

* Regularize math

* refactor: re-orienting segment elements to be Y-mirrored

* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button

* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.

* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters

* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly

* fix: enabled any functional keys pressed when pushing radial menu buttons

* fix: radial menu sector now scales with UIScale

* fix: accept only one event when clicking on radial menu ContextualButton

* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always

* feat: simple radial menu prototype for easier creation

* refactor: cleanup, restored emote filtering, button models now have class hierarchy

* refactor: remove usage of closure from 'outside code'

* refactor: remove non existing type from UiControlTest

* refactor: remove unused using

* refactor: revert ability to declare radial menu layers in xaml, scale 32px sprites using scale in radial menu

* refactor: whitespaces

* feat: now door remote have some kind of ui to switch mode

* refactor: subscribe for dispose on existing radial menus

* feat: now simple radial menu button models can have custom color for each sector background (and hover background color). Also added OpenOverMouseScreenPosition inside SimpleRadialMenu

* fix: AI door menu now can be closed by verb if it gets unpowered

* refactor: simplify code for DoorRemoteBoundUserInterface

* fix open/close mode sprite

* remove broken merge changes

* refactor: changed DoorRemoteSystem to be fully in shared

* refactor: localize DoorRemoteBoundUserInterface

* refactor: fix multiple invocation for  TryToggleDoor inside DoorRemoteSystem on prediction

* refactor: extracted sprites and loc strings into prototype for cleaner code. Currently selected mode now have different background.

* refactor: changed hover selected color to recommmended

* refactor: reuse stylenano colors!

* review

* refactor: remove StyleNano reference

* refactor: revert removal of item status for door remote

* refactor: fix status control misprediction

* refactor: remove invalid comments, rename client DoorRemoteSystem comp after handle method

* refactor: fix DoorRemoteStatusControl not displaying status on entity pickup

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-21 12:16:38 +00:00
PJBot
3b210fc28f Automatic changelog update 2025-10-21 10:28:37 +00:00
Quasr
479e5f61d6
Prevent freindly fauna node from spawning hostile mobs (#40979)
* "friendly"

* remove hostile mobs

* completely remove hostiles

* add hostile fauna

---------

Co-authored-by: Quasr <~182430031+quasr-9@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-21 10:13:37 +00:00
PJBot
a77877b948 Automatic changelog update 2025-10-21 10:16:07 +00:00
Kresny
28ca7d011f
Update Controls.xml (#40978)
* initial commit

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-21 09:46:27 +00:00
PJBot
0086ee305a Automatic changelog update 2025-10-21 10:03:38 +00:00
qwerltaz
20e0c41995
goats eat kudzu again (#40220)
* kudzu edible, food htn starts at peckish, no nutrition needed for npc to eat

* fix kudzu tags

* remove old stomach 2 from ruminant body

* make kudzu nutrition non-zero

* skip targeting food if nutrition is zero

* move edible from baseKudzu
2025-10-21 09:46:09 +00:00
PJBot
7bef430b21 Automatic changelog update 2025-10-21 09:51:24 +00:00
SnappingOpossum
bba83e88b0
Allow upgraded solars to take structural damage (#40992)
Parent Damageable on solars
2025-10-21 09:28:59 +00:00
PJBot
401f461fcd Automatic changelog update 2025-10-21 09:38:53 +00:00
PJBot
1c799515a7 Automatic changelog update 2025-10-21 08:57:27 +00:00
B_Kirill
e3880a3c43
Criminal console status expansion (#36244)
* Criminal console update and new icons sprites

* Change Hostile and Paroled sprites

* Change Hostile sprite

* Return the 8x8 scale, redraw new icons

* Some changes

Redraw eliminated icon and change icons scaling in pda

* Update Resources/Textures/Interface/Misc/security_icons.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Client/CartridgeLoader/Cartridges/WantedListUiFragment.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-10-21 08:44:50 +00:00
PJBot
b4d148a016 Automatic changelog update 2025-10-20 18:08:01 +00:00
āda
b92f5dc533
Consistency fix for soap making (#40998)
soap

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-10-20 08:21:46 +00:00
Leon Friedrich
5da71c27e3
Remove StressTestMovementComponent (#40993) 2025-10-20 08:17:28 +00:00