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* LaunchOnTriggerComponent Launches an object when a trigger on that object is caused. The launch will be a certain amount of force. The direction of the force will be in the direction the object is facing. * Fire stationary objects in the direction they're facing * EVIL * LESS EVIL * Resolve @ScarKy0 comments |
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| .. | ||
| Audio | ||
| Changelog | ||
| ConfigPresets | ||
| Credits | ||
| Fonts | ||
| IgnoredPrototypes | ||
| Locale | ||
| Maps | ||
| Prototypes | ||
| ServerInfo | ||
| Textures | ||
| clientCommandPerms.yml | ||
| engineCommandPerms.yml | ||
| keybinds.yml | ||
| manifest.yml | ||
| map_attributions.txt | ||
| mapping_actions.yml | ||
| migration.yml | ||
| shuttle_attributions.txt | ||
| toolshedEngineCommandPerms.yml | ||