Commit graph

7480 commits

Author SHA1 Message Date
Francesco
e2ac0f5322
fix: Wiki now displays the proper names and descriptions for chemistry recipes and the rest instead of the localization keys. (#12359) 2022-11-02 15:38:56 -05:00
Leon Friedrich
237b842d65
Parallelize gas and decal systems. (#12349) 2022-11-02 18:23:26 +11:00
Rane
5edc9cd6b1
fix panic bunker (#12282) 2022-11-01 20:17:58 -05:00
Rane
88186f2106
Map pool cvar (#12313)
* it just works

* nuke votable

* whoops
2022-11-01 20:17:35 -05:00
Vordenburg
784e0ab51f
Make welder flames like proper unshaded lights. (#12320)
* Make welders use ToggleableLightVisualsComponent.

* Remove old code from ToolSystem.Welder.

* Update welder sprites.
2022-11-01 20:16:33 -05:00
Jacob Tong
9f485d7124
Add toggle ghost visibility button to ghost GUI (#12325)
* Add toggle ghost visibility button to ghosts

* Rename to toggleghosts
2022-11-01 20:14:06 -05:00
metalgearsloth
4cb96dba6d
Clear path on exception (#12335)
Should hopefully avoid it spamming in future.
2022-11-01 20:12:50 -05:00
Nemanja
6fd083af0b
fix infinite lathe printing bug (#12343) 2022-11-01 18:05:00 -05:00
metalgearsloth
508b810137
Bandaid pathpoly neighbors for now (#12337) 2022-11-01 23:39:58 +11:00
metalgearsloth
4d51f786c6
Fix medibot exception (#12336) 2022-11-01 23:27:27 +11:00
metalgearsloth
41c8e382a4
Hotfix path empty frontier issue (#12334) 2022-11-01 22:50:35 +11:00
Jacob Tong
dbb23f9cf7
Fix butchering inside of a container making the target unbutcherable permenantly (#12328) 2022-11-01 16:52:53 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Leon Friedrich
c64a77131a
Fix disposal tube deconstruction (#12323) 2022-11-01 10:53:06 +11:00
Leon Friedrich
8c73cfb06d
Stop unnecessary airtight updates (#12310) 2022-10-31 16:07:00 +11:00
Leon Friedrich
78e5e96a3c
Engine update (#12307) 2022-10-31 13:56:17 +11:00
Leon Friedrich
12503e57a5
Fix construction/crafting and maybe cargo selling (#12306) 2022-10-31 13:26:05 +11:00
Rane
8f4bd8b83b
fix MeleeChemicalInjector exploits (#12305) 2022-10-31 13:04:51 +11:00
Rane
05152d39ac
fix traitor game mode (#12303) 2022-10-31 13:02:42 +11:00
Rane
c3a5f19615
fix zombie initial infected selection (#12285) 2022-10-31 11:05:21 +11:00
Rane
ee0f55b0ef
Fix HidesHair (#12219) 2022-10-30 11:58:36 -07:00
Francesco
32eff7d8d2
examining age fix (#12278) 2022-10-30 11:54:20 -07:00
Leon Friedrich
0c8f54ebce
Fix damage command (#12297) 2022-10-30 11:52:42 -07:00
Rane
9e917d44fe
[3 lines] fix damage origin (#12195) 2022-10-30 18:39:38 +11:00
Nemanja
4a20a3e839
adds machine upgrades for microwave (#12010) 2022-10-30 18:14:20 +11:00
Nemanja
3ab98e320a
lathe machine upgrading (#12032) 2022-10-30 18:12:11 +11:00
Nemanja
f0d0b86e07
emitter machine part upgrades (#11742) 2022-10-30 17:53:31 +11:00
Mervill
e55acca504
Show a message when players chose to remain in the lobby due to preferences. (#12130) 2022-10-30 17:49:43 +11:00
Nemanja
b6135d3be5
Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
Leon Friedrich
f03b74c227
Slight SnapToGrid tweak (#12274) 2022-10-30 17:10:31 +11:00
Jacob Tong
dfd72c5db2
Fix aghost when aghosting from a ghost (#12252) 2022-10-28 19:38:53 -07:00
Leon Friedrich
1e97d6defb
Fix disposal unit termination (#12266) 2022-10-28 16:59:01 -05:00
0x6273
a2e6ab2d07
Cap ChemMaster label length (#12260)
* Cap ChemMaster label length

* Reroll for green checkmark
2022-10-28 12:43:59 -05:00
Taran
e59bf8acd9
Increases VoiceRange To 10 From 7 (#12254) 2022-10-28 14:25:47 +11:00
Leon Friedrich
23768e34e8
Update explosion lookups (#12250) 2022-10-28 12:57:00 +11:00
Leon Friedrich
5cd111d210
Fix lag compensation exception (#12243) 2022-10-28 08:00:30 +11:00
Jacob Tong
52382aa7a6
Delete ghost when player is detached (#12221) 2022-10-28 01:09:35 +11:00
metalgearsloth
0e9213f523
Fix lookup flags (#12235) 2022-10-28 01:09:16 +11:00
metalgearsloth
6b6d52850a
Deprecate entitylookupcomponent (#12159)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:37:55 +11:00
Justin Trotter
f2d05aa20a
allow syringes to set transfer amount (#12173)
* allow syringes to set transfer amount

* stripped custom transfer logic, and added delay per additional 5u transfered

* touch up

* another touch
2022-10-25 23:40:06 -07:00
0x6273
dfdad0ffe5
Refactor ReagentGrinder (#11751)
* Refactor ReagentGrinder

- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.

* Use a timer on component instead of SpawnTimer

* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. (#11939) 2022-10-26 12:15:48 +11:00
Rane
05e9f6acaa
[1 line] fix bad check in beam system (#12206) 2022-10-25 01:53:32 -07:00
metalgearsloth
70cf361caa
Don't predict body init (#12163)
* Don't predict body init

Client doesn't handle predicted entity spawning so the organs hang around.

* Just use init

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-24 17:08:41 -07:00
Leon Friedrich
92e92dceb0
Unrevert #10934 2022-10-25 11:06:00 +11:00
Emisse
80fd37041f
Revert "Fix unintentional inventory relayed event handling " (#12182) 2022-10-24 17:06:04 +02:00
Leon Friedrich
145471be2d
Fix unintentional inventory relayed event handling (#10934)
* Add InventoryRelayedEvent<TEvent>

* implement relays

* typos

* a
2022-10-24 01:04:49 -07:00
Leon Friedrich
0b8622e9e7
Misc content xform changes (#12166) 2022-10-24 00:19:51 -07:00
Nemanja
24a3c8aef6
portable scrubber machine upgrading (#12037) 2022-10-22 15:49:30 -07:00
DrSmugleaf
f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00