Commit graph

36152 commits

Author SHA1 Message Date
NotActuallyMarty
ef2ea25cdf
Kill unused terminator files (#43381)
terminate the terminator
2026-03-29 17:14:08 +00:00
Jessica M
29d9c1786d
Fix changeling transform ability (#42107)
* fix changeling transform

* Add store UI on MapInit instead

* Apply suggestion from @slarticodefast

* Apply suggestion from @slarticodefast

---------

Co-authored-by: Jessica M <jessica@maybe.sh>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-29 15:02:51 +00:00
Tayrtahn
e9e497103a
Update RT to 275.2.0 (#43378) 2026-03-29 00:13:38 -04:00
github-actions[bot]
b131c58501
Update Credits (#43376)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2026-03-29 00:09:08 -04:00
PJBot
c30b35d6ad Automatic changelog update 2026-03-29 02:37:45 +00:00
InsoPL
1f24878cf6
Heat distortion shader (#42973)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* init, works

* move method around

* renames and split

* renames

* heatblur

* cleanup

* more docs

* resource cache

* No dynamic perlin noise generation [no fun allowed] and new blur softening method

* magic numbers and rename

* misc cleanup

* removed init values because display compat mode broken

* misc cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-29 02:23:40 +00:00
PJBot
9598347e81 Automatic changelog update 2026-03-28 22:20:27 +00:00
Marchy
a87a4d3fb3
"Reduce motion of visual effects" now works for blood loss effect (#41878)
* "Reduce motion of visual effects" now works for blood loss effect

* Improve strenght

* Make motion less strong

* Stop motion effect

* cleanup and rebalancing

* fix warning

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-28 22:06:30 +00:00
PJBot
54bbdde221 Automatic changelog update 2026-03-28 16:02:24 +00:00
Minerva
e0eae8628f
Makes singularities respect reduced motion option (#43362)
* Makes singularities respect reduced motion option

* This seems better

* Apply suggestion from @slarticodefast

* Apply suggestion from @slarticodefast

* Apply suggestion from @slarticodefast

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-28 15:49:03 +00:00
PJBot
937b5f955d Automatic changelog update 2026-03-28 15:15:29 +00:00
Gentleman-Bird
8e87fd3e58
Fix: Make clockwork glass grindable (#43371)
make cGlass grindable
2026-03-28 15:01:23 +00:00
Tayrtahn
067bd9f43c
Fix TrackingIssueAttribute blocking orgs/repos containing numbers (#43369)
Fix TrackingIssueAttribute blocking orgs/repos containing numbers
2026-03-28 10:29:55 +00:00
slarticodefast
b582f2e156
cleanup GasPrototype and some other atmos code (#43318)
* cleanup

* fix some localizations

* fix typo

* review and test fix

* rename

* minus one

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-28 04:15:41 +00:00
Tayrtahn
c10a2ae2da
Update RT to 275.1.0 (#43368) 2026-03-27 23:09:19 -04:00
Tayrtahn
e47ce26377
Remove [Virtual] from some classes that shouldn't have it (#43347)
* Remove [Virtual] from some classes that shouldn't have it

* Back to virtual with you
2026-03-28 00:46:15 +00:00
PJBot
c186f92296 Automatic changelog update 2026-03-27 23:01:34 +00:00
Velken
ab9adaa14e
[FIX] Moved random manifest back server (#43361)
* moved random manifest back server

* fix ordering
2026-03-27 22:47:19 +00:00
Simon
ef1169a079
Minor fixes to server api ban endpoint (#43355)
minor fixes to server api ban endpoint
2026-03-27 22:45:52 +00:00
Moony
9adb10d791
GameTest part 1 (#43182)
* Ports much of GameTest, minus all the WIP stuff.

* remark.

* EnsureCVar now adds test properties.

* Some cleanup and functionality.

* Ignore broken test. Needs fixed eventually. Also explicit context config.

* TrackingIssue attribute.

* oops

* Pair config attribute.

* Remove SystemAttribute in favor of using the EntitySystemManager dependency collection.

* Ensure idleness.

* More tests for tests.

* More specific failure catching tests.

* Reverse attribute resolution order so suite-wide attributes happen first.

* Get rid of AffectedProperties again because I need to refactor PoolSettings for that.

* Poke

* Final cleanup pass.

* Update Content.IntegrationTests/Fixtures/Attributes/RunOnSideAttribute.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.IntegrationTests/Fixtures/Attributes/Side.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.IntegrationTests/NUnit/Utilities/ITestExtensions.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Fixes.

* shut up nunit.

* Make TrackingIssue a bit strict on purpose, so people don't put junk here.

* Update Content.IntegrationTests/Tests/GameTestTests/DisconnectedDependencyTest.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Address.

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2026-03-27 19:08:47 +00:00
PJBot
bc29aeac3b Automatic changelog update 2026-03-27 17:55:09 +00:00
salarua
5bd9d21cb6
Change chat straight quotes to curly quotes (#43350) 2026-03-27 17:41:17 +00:00
Tayrtahn
971490e202
Update RT to 275.0.0 (#43357) 2026-03-27 17:06:13 +01:00
SnappingOpossum
3d67725a58
Painting and poster random spawners to entity table spawners (#43270)
Painting and poster random spawners to tables
2026-03-26 23:35:05 +00:00
Tayrtahn
7e386def1b
Fix SharedCrayonSystem being both [Virtual] and abstract (#43339)
Remove [Virtual] from SharedCrayonSystem
2026-03-25 17:13:58 +00:00
PJBot
343cc049a3 Automatic changelog update 2026-03-25 13:51:03 +00:00
Arcane
744e2984e6
Fixes ambuzol pills. (#43331)
Fixes ambuzol pills. pp doo kaka
2026-03-25 13:22:30 +00:00
PJBot
c57e11760a Automatic changelog update 2026-03-25 13:35:20 +00:00
Not-A-Chair
35d97c6be6
trico no longer heals when mob is crit, and no longer heals rad (#43293)
* trico no longer heals when mob is crit, and no longer heals rad

Tricordrazine no longer heals when mob is crit and no longer heals radiation damage.

* Inverted crit mobstate -> alive mobstate
2026-03-25 13:21:29 +00:00
slarticodefast
db74373e50
remove all use cases of TimerComponent (#43320)
cleanup TimerComponent
2026-03-25 03:59:32 +00:00
slarticodefast
d743763f33
Update RT to 274.0.1 (#43337)
update RT to 274.0.1
2026-03-24 17:47:40 -04:00
PJBot
1a2831de51 Automatic changelog update 2026-03-24 21:44:17 +00:00
ProPeperos
0d1c744945
Improvments for Reach station (#43046) 2026-03-24 21:30:19 +00:00
SnappingOpossum
8235971444
Move remaining random spawners to entity table spawners (#43324)
Move remaining random spawners to tables
2026-03-24 20:17:41 +00:00
PJBot
fcb74f64fc Automatic changelog update 2026-03-24 20:26:30 +00:00
mq
cc732f240d
Flatpack opening uses collision of flatpacked entity (#41849)
* flatpacks openable on tables, ignore ghosts

* suggested changes

* if i stash this im going to forget that a stash exists.

* FINAL final (1)

* FINAL final (2)

* i now understand networking
2026-03-24 20:12:25 +00:00
Kyle Tyo
4f485d8d33
Correct attribution for /Textures/Objects/mre.rsi (#43328)
Update meta.json
2026-03-23 16:46:39 +00:00
PJBot
441f4c8e79 Automatic changelog update 2026-03-22 22:58:54 +00:00
Kyle Tyo
226deda26c
Fix welders running an additional time when no damage remains. (#43321)
Update RepairableSystem.cs
2026-03-22 22:45:01 +00:00
MendaxxDev
d86219c50a
removed PhysicalConstants.ZERO_CELCIUS (#43316) 2026-03-22 10:43:03 +00:00
github-actions[bot]
7cf3728c59
Update Credits (#43313)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2026-03-21 20:17:53 -07:00
PJBot
803fd2d427 Automatic changelog update 2026-03-21 17:03:40 +00:00
slarticodefast
7a9cd0be40
Fix melee attack sprite rotations (#43307)
fix melee rotation
2026-03-21 16:50:02 +00:00
SnappingOpossum
d14423f0f6
Move some simple random spawners to entity table spawners (#43305)
Simple random spawners to entity tables
2026-03-21 01:42:57 +00:00
PJBot
545a4bcf9b Automatic changelog update 2026-03-20 14:36:46 +00:00
ProPeperos
f27d60049c
Borg charger hitbox changes (#43300)
* Borg chargers no longer rotate

* Orbing your charger NOW
2026-03-20 14:22:50 +00:00
SnappingOpossum
b251848409
Move salvage RandomSpawners to EntityTableSpawners (#43233)
* Move salvage RandomSpawners to EntityTableSpawners

* Spellcheck

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply requested changes for spawner

* Move another prob to parent selector

* Why wasn't it that before

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-19 22:37:14 +00:00
PJBot
6a675126ad Automatic changelog update 2026-03-19 07:45:31 +00:00
rwrv
2008be23f6
Update Packed's TEG Burn chamber (#43278)
* Remake Packed's burn chamber

* Fix bugs after testing

* Updated to return the burn chamber to its former size, at the request of ArtisticRoomba
2026-03-19 07:31:30 +00:00
Prole
087edd285c
Cleaning Blood Footstep Sounds (#43266)
The noises have stopped
2026-03-18 18:06:58 +00:00