CatStation/Content.Client/Holiday/HolidaySystem.cs
Whatstone d9ffbf1d03
Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
* First impl. of appearance TryGetData cleanup

* Handful of fixes

* DamageVisuals: fix HandleDamage call, inheritdoc

* bunch of unused AppearanceSystem instances

* Handful more unused appearance systems, inheritdoc

* JetpackSystem: Ent<T>

* cleanup roundup, more Ent<T>

* a few lingering AppearanceSystem.TryGetData calls

* more lingering AppearanceData access

* Remove unnecessary inheritdoc

* once again, with feeling
2026-10-05 00:45:37 +00:00

35 lines
1.2 KiB
C#

using Content.Shared.Holiday;
using Content.Shared.Item;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.Serialization.TypeSerializers.Implementations;
namespace Content.Client.Holiday;
public sealed partial class HolidaySystem : EntitySystem
{
[Dependency] private IResourceCache _rescache = default!;
[Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private SpriteSystem _sprite = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<HolidayRsiSwapComponent, AppearanceChangeEvent>(OnAppearanceChange);
}
private void OnAppearanceChange(Entity<HolidayRsiSwapComponent> ent, ref AppearanceChangeEvent args)
{
if (!args.TryGetData<string>(HolidayVisuals.Holiday, out var data))
return;
var comp = ent.Comp;
if (!comp.Sprite.TryGetValue(data, out var rsistring) || args.Sprite == null)
return;
var path = SpriteSpecifierSerializer.TextureRoot / rsistring;
if (_rescache.TryGetResource(path, out RSIResource? rsi))
_sprite.SetBaseRsi((ent.Owner, args.Sprite), rsi.RSI);
}
}