CatStation/Content.Client/SurveillanceCamera/SurveillanceCameraMonitorSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

34 lines
947 B
C#

using Robust.Shared.Utility;
namespace Content.Client.SurveillanceCamera;
public sealed partial class SurveillanceCameraMonitorSystem : EntitySystem
{
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<ActiveSurveillanceCameraMonitorVisualsComponent>();
while (query.MoveNext(out var uid, out var comp))
{
comp.TimeLeft -= frameTime;
if (comp.TimeLeft <= 0)
{
comp.OnFinish?.Invoke();
RemCompDeferred<ActiveSurveillanceCameraMonitorVisualsComponent>(uid);
}
}
}
public void AddTimer(EntityUid uid, Action onFinish)
{
var comp = EnsureComp<ActiveSurveillanceCameraMonitorVisualsComponent>(uid);
comp.OnFinish = onFinish;
}
public void RemoveTimer(EntityUid uid)
{
RemCompDeferred<ActiveSurveillanceCameraMonitorVisualsComponent>(uid);
}
}