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* Fix Is Done * Add godmode * refactor: remove godmode from anoms * Potential Solution? * refactor: properly fix DamageAllPrototypesTest filter for entities * refactor: some more changes according to other comments * Replace test to be on Injurable Component * refactor: minor cleanup in test --------- Co-authored-by: Fildrance <fildrance@gmail.com> |
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| .. | ||
| DamageableTest.cs | ||
| DamageAllPrototypes.cs | ||
| DamageSpecifierTest.cs | ||
| MobThresholdsTest.cs | ||
| StaminaComponentTest.cs | ||