CatStation/Content.IntegrationTests/Tests/DeviceNetwork/DeviceNetworkTest.cs
Rouden cc2c14f8e4
Device Network refactor part 1: API improvements (#44346)
* Refactor DeviceNetwork

* Singleton

* NetworkPayloads refactor

* Reorganize DeviceNetworkSystem

* Surveillance cameras

* Fix code

* Fix build

* Fix test fail by rewriting entire singleton logic

* Properly predict examine

* Update DeviceNetworkSystem.API.cs

* Update EntityTest.cs

* Update DeviceNetworkSystem.cs

* Alright I'll do this expensive check fine

* Fix disposals debug assert

* Implement device network static events support

* Use frozen dictionaries for performance

* Update SharedDeviceNetworkSystem.Payloads.cs

* Parallel payload handling support

* Fix some spagetti-code

* Optimize NetworkPayload cancellation

* Parallel payloads are now cancellable

* Fix screens

* Fix robotics console

* Allow new methods for shared

* Mail fix

* Turret fix

* Fix network system method usage + signal and borg fix

* finally fix atmos devices OH MY GOOOD

* Remove stupid parallelism from fax

* Fix surveiollance cameras

* Working on a single thing for 2 days straight award

* Fix the test?

* Update units.yml

* Add IDevice interface because why not

* Add more device network suffixes

* Fix camera router failing test

* yaml linter peak

* Improve docs for DeviceNetworkHandlers

* fix build

* Update CartridgeLoaderSystem.Relay.cs

* Remove parallel system and EntitySystem post init

* Add more docs and also events

* Remove unnecessary caching

* Update DevicePayloadComponentSystem.cs

* Back to entity events

* Implement DeviceData

* Remove serializable from payloads

* Update DeviceData.cs

* Add a prototype for a singleton

* Fix tests

* Fix air alarms

* Update DeviceNetworkSystem.cs

* Fix cameras

* Make camera router event-less

* Fix atmos sync payloads, add more docs

* Remove singleton + instant packets

* oops remove public access

* Fix tests?

* Why the hell overload effect makes puddle sparks

* Apparently it was redundant

* Update gates.yml

* Finish documentation

* Review

* Mark relay properties as obsolete

* Struct payloads support (#blazinglyfastmemorysafe)

* Update DeviceNetworkTest.cs

* Make device structs stuff better

* Move address prefix to DeviceNetworkComponent

* Locale fixes

* Fix tests

* Doesn't know boolean logic award

* Update AtmosAlarmableSystem.cs

* Fix address predicted examine

* Partial fix to air alarmables

* Fix deployable turrets UI

* Fix firelocks, maybe

* Apparently Activatable UI was enough lol

* Fix surveillance cameras

* Rename `QueuePacket` into `SendPacket`

* Simplify DeviceData as much as possible

* Update DeviceData.cs

* Update FaxMachineComponent.cs

* Remove DeviceData because its stupid

* Update ScreenSystem.cs

* Fix build (camera map broken still)

* Fix map

* fix usings

* Review changes

* Build fix
2026-08-31 19:42:56 +00:00

232 lines
9.1 KiB
C#

using System.Numerics;
using Content.IntegrationTests.Fixtures;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Content.Shared.DeviceNetwork.Components;
namespace Content.IntegrationTests.Tests.DeviceNetwork
{
[TestFixture]
[TestOf(typeof(DeviceNetworkComponent))]
[TestOf(typeof(WiredNetworkComponent))]
[TestOf(typeof(WirelessNetworkComponent))]
public sealed class DeviceNetworkTest : GameTest
{
[TestPrototypes]
private const string Prototypes = @"
- type: entity
name: DummyNetworkDevice
id: DummyNetworkDevice
components:
- type: DeviceNetwork
transmitFrequency: 100
receiveFrequency: 100
- type: entity
name: DummyWiredNetworkDevice
id: DummyWiredNetworkDevice
components:
- type: DeviceNetwork
deviceNetId: Wired
transmitFrequency: 0
receiveFrequency: 0
- type: WiredNetworkConnection
- type: ApcPowerReceiver
- type: entity
name: WirelessNetworkDeviceDummy
id: WirelessNetworkDeviceDummy
components:
- type: DeviceNetwork
transmitFrequency: 100
receiveFrequency: 100
deviceNetId: Wireless
- type: WirelessNetworkConnection
range: 100
";
[Test]
public async Task NetworkDeviceSendAndReceive()
{
var pair = Pair;
var server = pair.Server;
var entityManager = server.ResolveDependency<IEntityManager>();
var deviceNetSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkSystem>();
var deviceNetTestSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkTestSystem>();
EntityUid device1 = default;
EntityUid device2 = default;
DeviceNetworkComponent networkComponent1 = null;
DeviceNetworkComponent networkComponent2 = null;
await server.WaitAssertion(() =>
{
var payload = new TestPayload
{
TestString = "test",
TestNumber = 1,
TestBool = true
};
device1 = entityManager.SpawnEntity("DummyNetworkDevice", MapCoordinates.Nullspace);
Assert.That(entityManager.TryGetComponent(device1, out networkComponent1), Is.True);
Assert.Multiple(() =>
{
Assert.That(networkComponent1.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
});
device2 = entityManager.SpawnEntity("DummyNetworkDevice", MapCoordinates.Nullspace);
Assert.That(entityManager.TryGetComponent(device2, out networkComponent2), Is.True);
Assert.Multiple(() =>
{
Assert.That(networkComponent1.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
Assert.That(networkComponent1.Address, Is.Not.EqualTo(networkComponent2.Address));
});
deviceNetSystem.SendPacket(device1, networkComponent2.Address, ref payload, networkComponent2.ReceiveFrequency.Value);
Assert.That(payload, Is.EqualTo(deviceNetTestSystem.LastPayload));
});
}
[Test]
public async Task WirelessNetworkDeviceSendAndReceive()
{
var pair = Pair;
var server = pair.Server;
var testMap = await pair.CreateTestMap();
var coordinates = testMap.GridCoords;
var entityManager = server.ResolveDependency<IEntityManager>();
var deviceNetSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkSystem>();
var deviceNetTestSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkTestSystem>();
EntityUid device1 = default;
EntityUid device2 = default;
DeviceNetworkComponent networkComponent1 = null;
DeviceNetworkComponent networkComponent2 = null;
WirelessNetworkComponent wirelessNetworkComponent = null;
await server.WaitAssertion(() =>
{
device1 = entityManager.SpawnEntity("WirelessNetworkDeviceDummy", coordinates);
Assert.Multiple(() =>
{
Assert.That(entityManager.TryGetComponent(device1, out networkComponent1), Is.True);
Assert.That(entityManager.TryGetComponent(device1, out wirelessNetworkComponent), Is.True);
});
Assert.Multiple(() =>
{
Assert.That(networkComponent1.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
});
device2 = entityManager.SpawnEntity("WirelessNetworkDeviceDummy", new MapCoordinates(new Vector2(0, 50), testMap.MapId));
Assert.That(entityManager.TryGetComponent(device2, out networkComponent2), Is.True);
Assert.Multiple(() =>
{
Assert.That(networkComponent2.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
Assert.That(networkComponent1.Address, Is.Not.EqualTo(networkComponent2.Address));
});
var payload = new TestPayload
{
TestString = "test",
TestNumber = 1,
TestBool = true
};
deviceNetSystem.SendPacket(device1, networkComponent2.Address, ref payload, networkComponent2.ReceiveFrequency.Value);
Assert.That(payload, Is.EqualTo(deviceNetTestSystem.LastPayload));
wirelessNetworkComponent.Range = 0;
var secondPayload = new SecondTestPayload
{
TestString = "test",
TestNumber = 1,
TestBool = true
};
deviceNetSystem.SendPacket(device1, networkComponent2.Address, ref secondPayload, networkComponent2.ReceiveFrequency.Value);
Assert.That(secondPayload, Is.Not.EqualTo(deviceNetTestSystem.LastPayloadSecond));
});
}
[Test]
public async Task WiredNetworkDeviceSendAndReceive()
{
var pair = Pair;
var server = pair.Server;
var testMap = await pair.CreateTestMap();
var coordinates = testMap.GridCoords;
var entityManager = server.ResolveDependency<IEntityManager>();
var deviceNetSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkSystem>();
var deviceNetTestSystem = entityManager.EntitySysManager.GetEntitySystem<DeviceNetworkTestSystem>();
EntityUid device1 = default;
EntityUid device2 = default;
DeviceNetworkComponent networkComponent1 = null;
DeviceNetworkComponent networkComponent2 = null;
WiredNetworkComponent wiredNetworkComponent = null;
await server.WaitRunTicks(2);
await server.WaitIdleAsync();
await server.WaitAssertion(() =>
{
device1 = entityManager.SpawnEntity("DummyWiredNetworkDevice", coordinates);
Assert.Multiple(() =>
{
Assert.That(entityManager.TryGetComponent(device1, out networkComponent1), Is.True);
Assert.That(entityManager.TryGetComponent(device1, out wiredNetworkComponent), Is.True);
});
Assert.Multiple(() =>
{
Assert.That(networkComponent1.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent1.Address, Is.Not.EqualTo(string.Empty));
});
device2 = entityManager.SpawnEntity("DummyWiredNetworkDevice", coordinates);
Assert.That(entityManager.TryGetComponent(device2, out networkComponent2), Is.True);
Assert.Multiple(() =>
{
Assert.That(networkComponent2.ReceiveFrequency, Is.Not.Null);
Assert.That(networkComponent2.Address, Is.Not.EqualTo(string.Empty));
Assert.That(networkComponent1.Address, Is.Not.EqualTo(networkComponent2.Address));
});
var payload = new TestPayload
{
TestString = "test",
TestNumber = 1,
TestBool = true
};
deviceNetSystem.SendPacket(device1, networkComponent2.Address, ref payload, networkComponent2.ReceiveFrequency.Value);
entityManager.SpawnEntity("CableApcExtension", coordinates);
deviceNetSystem.SendPacket(device1, networkComponent2.Address, ref payload, networkComponent2.ReceiveFrequency.Value);
Assert.That(payload, Is.EqualTo(deviceNetTestSystem.LastPayload));
});
}
}
}