CatStation/Content.IntegrationTests/Tests/Kitchen/MicrowaveRecipeTest.cs
portfiend b9b794deef
Microwave Refactor and Prediction (#43129)
* adjust fields of meal recipe prototype

* document microwave recipe datafields

* use file scoped namespace for microwave recipes

* more of this

* localize every microwave recipe

* make microwave system shared

* refactor recipe reagent contents

* refactor recipe solids + add material ingredient datafield

* im making this a bit less silly

* awa

* move this shit out

* move this shit out also

* refactor Wzhzhzh

* im gonna shorten this parameter by 1 actually

* move this into recipes

* make processcontents a little better(?)

* clean imports

* rename a struct

* use cooking ingredients struct

* comment

* use whitelist for this

* unused dependency

* rearranged the parameters of get recipe portions

* rearrange some stuff

* clean up more imports

* move container related functions into separate file

* move this function out of ProcessContents

* prevent microwaves from having items inserted while active

* use IsPowered in microwave system

* use byref syntax and Entity<>

* moving the override up
sorry i like it being up here

* refactor microwave updating

* clean up recipe finish logic

* im renaming this function actually

* move some functions around

* move more stuff around

* some comments

* fix compiler error

* fix the yml of all microwave recipes

* use materials instead of solids for this stuff

* oops

* fix this

* turn microwave sparks into datafield

* move activelymicrowaved events into separate folder

* make UpdateUserInterfaceState use entity only

* rearrange some functions

* move UI functions out

* comment microwave UI stuff

* more comments

* comment recipe functions

* refactor GetTotalIngredients to use an operator

* give CookingIngredients addition methods

* comment the rest of CookingIngredients

* make subtraction functions clearer?

* remove redundant comment

* handle zero/negative ingredient cases

* simplify subtract contents logic

* fix these comments

* typo

* add microwave recipe test

* move active microwave methods

* comment active microwave methods

* comment cooking methods

* comment microwave methods

* change setappearance to use entity<>

* add some public api decorators

* comment all of MicrowaveComponent

* use file-scoped namespace for MicrowaveComponent

* comment

* fix baguette sword

* maybe...?

* oh oops

* document the rest of the owl

* kill the massive YML breaking change

* fix protoman dependency

* move shared microwave stuff to SharedMicrowaveSystem

* fix usings

* move microwave components to shared

* fix up microwave datafields

* move APIs to shared

* move activemicrowave methods to shared

* initialize on shared

* move ui functions to shared

* add actor here

* stuff

* predict microwave update loop

* make clientside microwave system

* adjust the update loop for microwaves

* clean up

* add field deltas to microwaves

* dirty fields instead of whole component

* move this to the partial

* move GetRecipesForMicrowave to shared

* comments

* predict microwave BUI

* oops

* refactor microwave bui update

* move UI messages to shared

* move messages to UI file

* move init to shared

* move container methosd to shared

* oops my using

* move cooking functions into partial

* move cooking methods to shared

* move microwave recipe methods to shared

* move the rest of the microwave events to shared

* update imports

* remove custom type serializer

* better (?) microwave UI prediction

* fix list notations

* OK IT WAS THE DATAFIELDS

* add IOC inject

* dont use IOC for htis

* sealed

* prediction fixes pt1

* make microwave cooking updates more consistent

* datafield tweaks

* test for multiple portions in microwave recipes

* test for multiple recipe portions

* better(?) prediction for malfunctions

* remove redundant comment

* prevent solution reactions in microwave

* cleanup some microwave stuff

* eh i think this should be container actually

* this can be API i think

* reduce system redundancy

* this has to be public

* use resolve pattern for explode

* use GetMicrowaveContents in microwave system

* this can be an API too

* add conversion script for unlocalized recipes

* use EnsureComp instead of AddComp

* suffering

* fix recipe prediction

* fix the audio

* reduce redundant networking

* i think this should be autopaused?

* nevermind we use dynamic portions in the test

* oops i wrote the test wrong

* make lemoon cake take 2 lemoons again
sorry test fail

* rename "materials" to "stacks"
realized theyre different

* add stack guidebook quantities

* Kill audio

* fix lemoon cake recipe for real?

* mark PortionedRecipe as a datadefinition

* fix the microwave timer

* review

* cleanup

* Update SharedMicrowaveSystem.Recipes.cs

* update

* add audio params

* review: inject microwavesystem

* review: named variable

* review: move dependencies

* review: use gametest for recipe test

* review: make access attributes standalone

* rename prototypes and datafields

* review: rename this var

* review: move this function down

* review: remove these scripts

* actually this should stay

* refactor cook time buttons

* review: use a color name for this

* fix timer reset

* Dirty

* review: make ActivelyMicrowavedComponent networked

* review: slarti comments part 1

* review: remove serializable attribute from CookingIngredients

* rename file

* review: more microwave audio boilerplate. yippee!

* review: use resolve pattern for TryGetStackId
i dont like the way this makes the rest of the code look but we ball maybe. i dont know what else to do here

* review: move ui update to constructor

* review: kill LastCookUpdated

* actually i do this instead

* fixed up the PR

* cleanup

* ///

* Update microwave.yml

---------

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
2026-10-04 23:38:48 +00:00

86 lines
3.7 KiB
C#

using Content.IntegrationTests.Fixtures;
using Content.IntegrationTests.Fixtures.Attributes;
using Content.IntegrationTests.Utility;
using Content.Server.Kitchen.EntitySystems;
using Content.Shared.Kitchen;
using Content.Shared.Kitchen.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests.Kitchen;
/// <summary>
/// Integration tests related to microwaves and microwave recipes.
/// </summary>
public sealed class MicrowaveRecipeTest : GameTest
{
[SidedDependency(Side.Server)] private readonly ServerMicrowaveSystem _microwave = null!;
private static readonly string[] Recipes = GameDataScrounger.PrototypesOfKind<MicrowaveMealRecipePrototype>();
private static readonly EntProtoId MicrowavePrototype = "KitchenMicrowave";
private const uint MaxSeconds = 30;
[Test]
[TestOf(typeof(ServerMicrowaveSystem))]
[TestCaseSource(nameof(Recipes))]
[Description("Checks whether a microwave recipe's ingredients will create that recipe in the microwave.")]
public async Task AllRecipeIngredientsMakeRecipe(string protoKey)
{
var server = Pair.Server;
// Spawn the microwave we will use for our recipes.
var microwave = await Spawn(MicrowavePrototype);
var microwaveString = SEntMan.ToPrettyString(microwave);
await server.WaitAssertion(() =>
{
Assert.That(SEntMan.HasComponent<MicrowaveComponent>(microwave),
$"Microwave entity {microwaveString} lacks a {nameof(MicrowaveComponent)}!");
// Get the parameters we need to make this recipe.
var proto = SProtoMan.Index<MicrowaveMealRecipePrototype>(protoKey);
var maxPortions = MaxSeconds / proto.Time;
// Ensure this recipe is provided to the microwave if this is a secret recipe.
if (proto.SecretRecipe)
{
var recipeProvider = SEntMan.EnsureComponent<FoodRecipeProviderComponent>(microwave);
recipeProvider.ProvidedRecipes.Add(protoKey);
}
// First, test that a single portion works.
ValidateRecipePortions(proto, 1, microwave);
// Then, test that making multiple portions of the same recipe works.
if (maxPortions > 1)
ValidateRecipePortions(proto, maxPortions, microwave);
});
}
private void ValidateRecipePortions(MicrowaveMealRecipePrototype prototype, uint portions, EntityUid microwave)
{
var ingredients = prototype.Ingredients * portions;
var cookTime = prototype.Time * portions;
var portionedRecipe = _microwave.GetRecipe(microwave, ingredients, cookTime);
var microwaveString = SEntMan.ToPrettyString(microwave);
var recipeDebugString = $"Ingredients for {nameof(MicrowaveMealRecipePrototype)} {prototype.ID}";
using (Assert.EnterMultipleScope())
{
// Tried to get a recipe for these ingredients, but no valid recipe was found.
Assert.That(portionedRecipe, Is.Not.Null,
$"{recipeDebugString} did not resolve to a recipe in {microwaveString} in {portions} portions!");
var recipe = portionedRecipe.Value.Recipe;
var count = portionedRecipe.Value.Count;
// Resulted in a different recipe instead.
Assert.That(recipe, Is.EqualTo(prototype.ID),
$"{recipeDebugString} resulted in an incorrect recipe for {microwaveString} in {portions} portions!");
// Recipe portion count does not match the amount we're trying to make.
Assert.That(count, Is.EqualTo(portions),
$"{recipeDebugString} resulted in {count} recipe portions for {microwaveString}! Expected: {portions}");
}
}
}