CatStation/Content.IntegrationTests/Tests/Puller/PullerTest.cs
Whatstone 07f97fffa6
Cleanup: Resolve/suppress many obsolete warnings, delete EntityPrototypeHelpers. (#46141)
* Resolve warnings, mostly obsolete

* resolve via the entitymanager directly, not wref

* Ent<T>, why not

* minimize test diff

* StorageTest: consistent print order

* ChameleonProj: use Disguised value consistently

* GasArrayTest: TryComp

* OrganPickingMarker: cache ILocalizationManager

avoids warning from Loc.TryGetString, and avoids multiple IoCManager hits

* FormattedMessage.FromMarkup to FromMarkupOrThrow

* rerun tests 🙏
2026-10-05 01:58:03 +00:00

43 lines
1.3 KiB
C#

using Content.IntegrationTests.Fixtures;
using Content.Shared.Hands.Components;
using Content.Shared.Movement.Pulling.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests.Puller;
#nullable enable
[TestFixture]
public sealed class PullerTest : GameTest
{
/// <summary>
/// Checks that needsHands on PullerComponent is not set on mobs that don't even have hands.
/// </summary>
[Test]
public async Task PullerSanityTest()
{
var pair = Pair;
var server = pair.Server;
var compFactory = server.ResolveDependency<IComponentFactory>();
var protoManager = server.ResolveDependency<IPrototypeManager>();
await server.WaitAssertion(() =>
{
Assert.Multiple(() =>
{
foreach (var proto in protoManager.EnumeratePrototypes<EntityPrototype>())
{
if (!proto.TryComp(out PullerComponent? puller, compFactory))
continue;
if (!puller.NeedsHands)
continue;
Assert.That(proto.HasComp<HandsComponent>(compFactory), $"Found puller {proto} with NeedsHand pulling but has no hands?");
}
});
});
}
}