CatStation/Content.Server/Salvage
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00
..
Expeditions Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
JobBoard Move GameTicker to Shared (#45834) 2026-09-16 19:34:19 +00:00
Magnet Lite Magnet Rebalancing (#31726) 2024-09-01 22:36:28 -06:00
FultonSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
RestrictedRangeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SalvageRulerCommand.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
SalvageSystem.cs Move GameTicker to Shared (#45834) 2026-09-16 19:34:19 +00:00
SalvageSystem.ExpeditionConsole.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
SalvageSystem.Expeditions.cs Cleanup: remove more redundantly defined EntitySystem members (#44470) 2026-07-02 19:12:23 +00:00
SalvageSystem.Magnet.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
SalvageSystem.Runner.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SpawnSalvageMissionJob.cs Replace all uses of System.Random with IRobustRandom, resolve all System.Random warnings. (#32) 2026-06-16 23:38:37 +00:00