CatStation/Content.Shared/EntityTable/ValueSelector/ConstantNumberSelector.cs
Ewanderer d7f7a91183
Documentation of e api (#44395)
* documentation pass on content.server -> E!

* APi pass on content.server for the E folder.

* documentation pass on content.shared for e.

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* fixing documentation according to review part 1.

* typo

* Very minor fixes

* And a short explanation about EUI

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-07-01 08:38:04 +00:00

36 lines
699 B
C#

using Robust.Shared.Random;
namespace Content.Shared.EntityTable.ValueSelector;
/// <summary>
/// Gives a constant value.
/// </summary>
public sealed partial class ConstantNumberSelector : NumberSelector
{
/// <summary>
/// The constant value of this selector.
/// </summary>
[DataField]
public int Value = 1;
public ConstantNumberSelector(int value)
{
Value = value;
}
public override int Get(IRobustRandom rand)
{
return Value;
}
public override float Odds()
{
// You really shouldn't have a constant value of 0 ever.
return 1;
}
public override float Average()
{
return Value;
}
}