CatStation/Content.Shared/Mobs/Components/DeathgaspComponent.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

---------

Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

20 lines
581 B
C#

using Content.Shared.Chat.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Mobs;
/// <summary>
/// Mobs with this component will emote a deathgasp when they die.
/// </summary>
/// <see cref="DeathgaspSystem"/>
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState]
public sealed partial class DeathgaspComponent : Component
{
/// <summary>
/// The emote prototype to use.
/// </summary>
[DataField, AutoNetworkedField]
public ProtoId<EmotePrototype> Prototype = "DefaultDeathgasp";
}