CatStation/Content.Shared/Mobs/Systems/SharedDeathgaspSystem.cs

15 lines
454 B
C#

namespace Content.Shared.Mobs;
/// <see cref="DeathgaspComponent"/>
public abstract partial class SharedDeathgaspSystem : EntitySystem
{
/// <summary>
/// Causes an entity to perform their deathgasp emote, if they have one.
/// Returns true if successfull.
/// Always returns true on the client.
/// </summary>
public virtual bool Deathgasp(EntityUid uid, DeathgaspComponent? component = null)
{
return true;
}
}