CatStation/Content.Shared/Tabletop/TabletopSetup.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

---------

Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

18 lines
759 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.Tabletop;
[ImplicitDataDefinitionForInheritors]
public abstract partial class TabletopSetup
{
/// <summary>
/// Method for setting up a tabletop. Use this to spawn the board and pieces, etc.
/// Make sure you add every entity you create to the Entities hashset in the session.
/// </summary>
/// <param name="session">Tabletop session to set up. You'll want to grab the tabletop center position here for spawning entities.</param>
/// <param name="entityManager">Dependency that can be used for spawning entities.</param>
public abstract void SetupTabletop(TabletopSession session, IEntityManager entityManager);
[DataField]
public EntProtoId BoardPrototype;
}