CatStation/Content.Shared/Warps/WarpPointSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

22 lines
709 B
C#

using Content.Shared.Examine;
using Content.Shared.Ghost.Components;
namespace Content.Shared.Warps;
public sealed partial class WarpPointSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<WarpPointComponent, ExaminedEvent>(OnWarpPointExamine);
}
private void OnWarpPointExamine(EntityUid uid, WarpPointComponent component, ExaminedEvent args)
{
if (!HasComp<GhostComponent>(args.Examiner))
return;
var loc = component.Location == null ? Name(uid) : Loc.GetString(component.Location);
args.PushText(Loc.GetString("warp-point-component-on-examine-success", ("location", loc)));
}
}