CatStation/Content.Server/GameTicking/Rules
Morb0 0eba25c0eb Merge remote-tracking branch 'wizards/master' into upstream-sync
# Conflicts:
#	.github/CODEOWNERS
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/GameRules/midround.yml
#	Resources/Prototypes/GameRules/roundstart.yml
#	Resources/Prototypes/Loadouts/loadout_groups.yml
#	Resources/Textures/Clothing/Head/Hats/warden.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce_turtle.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_turtle.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/posters.rsi/meta.json
2024-10-15 17:04:40 +03:00
..
Components fix dragon spawn location and round end summary (#31890) 2024-09-09 13:22:41 -06:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
DeathMatchRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
DragonRuleSystem.cs fix dragon spawn location and round end summary (#31890) 2024-09-09 13:22:41 -06:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Merge remote-tracking branch 'wizards/master' into upstream-sync 2024-10-15 17:04:40 +03:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
TraitorRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
ZombieRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00