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* Make every EntitySystem partial * Oobs thats for a diff PR * Also oops on that one * Test systems * git are we fr * Update file templates * cleanup empty classes while we are here * forgor --------- Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
18 lines
548 B
C#
18 lines
548 B
C#
using Content.Client.Labels.UI;
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using Content.Shared.Labels;
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using Content.Shared.Labels.Components;
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using Content.Shared.Labels.EntitySystems;
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namespace Content.Client.Labels.EntitySystems;
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public sealed partial class HandLabelerSystem : SharedHandLabelerSystem
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{
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protected override void UpdateUI(Entity<HandLabelerComponent> ent)
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{
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if (UserInterfaceSystem.TryGetOpenUi(ent.Owner, HandLabelerUiKey.Key, out var bui)
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&& bui is HandLabelerBoundUserInterface cBui)
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{
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cBui.Reload();
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}
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}
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}
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