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* Make every EntitySystem partial * Oobs thats for a diff PR * Also oops on that one * Test systems * git are we fr * Update file templates * cleanup empty classes while we are here * forgor --------- Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
18 lines
473 B
C#
18 lines
473 B
C#
using Content.Shared.Gibbing;
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namespace Content.Shared.Body;
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public sealed partial class GibbableOrganSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GibbableOrganComponent, BodyRelayedEvent<BeingGibbedEvent>>(OnBeingGibbed);
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}
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private void OnBeingGibbed(Entity<GibbableOrganComponent> ent, ref BodyRelayedEvent<BeingGibbedEvent> args)
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{
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args.Args.Giblets.Add(ent);
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}
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}
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