CatStation/Content.Server
2026-01-25 19:09:24 +00:00
..
Access Xenoborg door control module (#41546) 2025-12-16 01:24:54 +00:00
Actions Cleanup duplicate dependency in AddActionCommand (#38360) 2025-06-16 21:02:35 +02:00
Acz
Administration Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Afk Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-22 12:41:16 +01:00
AlertLevel Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-10-21 19:15:32 +00:00
Animals Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Anomaly Nubody (#42419) 2026-01-17 00:39:35 +00:00
Antag Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
Atmos Cryo pod UI (#41850) 2026-01-15 17:52:03 +00:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Beam
Bed/Cryostorage Predict BedSystem (#41686) 2025-12-03 19:44:17 +00:00
Bible Fix Bible Fast Healing (#41777) 2025-12-08 01:10:28 +00:00
Body Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
Botany Make Seed Non-Unique on Sample (#42527) 2026-01-20 01:25:41 +00:00
Buckle/Systems Add craft for bonfire and bonfire with stake (#42211) 2026-01-09 04:00:36 +00:00
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Cargo Nubody (#42419) 2026-01-17 00:39:35 +00:00
CartridgeLoader Fix NanoTask and bounty print formatting (#42030) 2025-12-24 01:56:31 +00:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-08-24 15:50:19 +02:00
CharacterInfo
Charges Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Chat Bring back shrug sanitization in a different form (#41236) 2026-01-08 19:29:44 +00:00
Chemistry Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Chunking
Clock
Cloning Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Clothing Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Codewords v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
CombatMode Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Commands Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Communications Admin log now shows who called or recalled evac (#41557) 2026-01-24 19:00:37 +00:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Connection Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Construction Fix flatpacker exploit ignoring board costs (#42445) 2026-01-16 00:22:24 +00:00
Containers make throw insert container code more clear (#36873) 2025-05-07 15:08:28 +02:00
Coordinates
CPUJob/JobQueues/Queues
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-10-24 18:32:14 +00:00
CrewManifest Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
CriminalRecords/Systems Criminal console status expansion (#36244) 2025-10-21 08:44:50 +00:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-11-01 13:22:13 +00:00
Damage Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Database Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
Decals Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Defusable Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Delivery Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Destructible Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
DeviceLinking Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Dice
Discord Discord Command Arguments as List (#41113) 2025-10-27 14:15:51 +00:00
Disposal Nubody (#42419) 2026-01-17 00:39:35 +00:00
DoAfter
Doors Devices with access restrictions list those restrictions in their examination description (#37712) 2025-09-15 10:19:25 +03:00
Dragon Dragon rift no longer deletes all rifts when destroyed (#42234) 2026-01-05 00:28:35 +00:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Drunk
Effects
Electrocution Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Engineering Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Ensnaring Fix #38935: Remove empty EnsnaringComponent.cs file (#39112) 2025-07-21 17:20:37 +02:00
EntityConditions/Conditions Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
EntityEffects/Effects Balance swing at Vestine (#42302) 2026-01-13 07:29:34 +00:00
EntityList Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Entry Update RT to 271.2.0 (#42646) 2026-01-25 19:09:24 +00:00
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-05-25 23:20:08 +02:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
ExCable Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Explosion Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
Fax Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
FeedbackSystem Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
Flash Predict Flashes (#37640) 2025-06-23 13:32:56 +02:00
Fluids Spray bottles with visible reagent contents (#42155) 2026-01-12 22:01:35 +00:00
Forensics Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
GameTicking Admin log now shows who called or recalled evac (#41557) 2026-01-24 19:00:37 +00:00
Gateway Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
Gatherable EntityLootTable deleted (#37604) 2025-05-19 19:53:29 +10:00
Ghost Station AI ghost role (#40607) 2025-12-20 14:21:54 +00:00
GhostKick Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Gibbing/Systems Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-11-07 00:53:27 +00:00
GridPreloader
Guardian Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Guidebook
GuideGenerator Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Hands/Systems Nubody (#42419) 2026-01-17 00:39:35 +00:00
Holiday CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
Holopad Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Holosign Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
IconSmoothing
IgnitionSource Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ImmovableRod Nubody (#42419) 2026-01-17 00:39:35 +00:00
Implants Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Info Tweaks to ShowRulesCommand structure, localization, and autocomplete. (#38855) 2025-07-11 13:48:58 -04:00
Instruments Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Interaction Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Inventory storage and inventory toolshed commands (#39046) 2025-09-11 15:07:37 -07:00
IoC Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
IP Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Item Predicted multihanded component (#36712) 2025-04-19 18:05:20 +10:00
ItemRecall
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2025-12-03 11:55:29 +00:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Kitchen Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Labels/Label Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LandMines Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Lathe Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Light Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-10-11 21:42:10 +02:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
Mapping Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Maps Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
MapText
MassMedia Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Materials Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Mech Fixed Voice Mask and Ripley APU interaction (#42023) 2025-12-24 17:19:08 +00:00
Medical Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Mind Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Mindshield Remove inaccessible code (#41209) 2025-10-31 01:14:54 +00:00
Mining Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Mobs Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Motd
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-10-20 08:17:28 +00:00
NameIdentifier predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
Ninja Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
NodeContainer Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
NPC Medibot doAfter and some other improvements (#32932) 2026-01-20 20:37:51 +00:00
Nuke Add small cooldown to NukeKeypadEnterMessages (#41831) 2025-12-12 00:58:51 +00:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Nutrition Fix forced vaping checking if the user's mouth is blocked instead of the target's. (#42311) 2026-01-08 19:09:23 +00:00
Objectives Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Paper
Parallax Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2025-11-10 20:52:56 +01:00
PDA Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Physics Don't process paused MoverControllers (#39444) 2025-12-20 19:24:04 +00:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-01-12 02:47:47 +00:00
Placement "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
Players Role time tracking support for admins (#31776) 2026-01-13 10:22:04 +00:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Pointing Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Points Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Polymorph Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Popups Add PopupPredictedCursor and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
PowerSink Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Prayer Msg Toolshed Command (#41936) 2026-01-05 21:00:15 +00:00
Preferences/Managers Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678) 2025-12-08 01:37:06 +00:00
Procedural Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Projectiles [STAGING] Fix Disabler SMG bolts going through walls (#42195) 2026-01-03 20:33:28 +01:00
Puppet
Radiation Fix radiation damage being misattributed to radiation receiver (caused artifacts to not be triggered by ambient rads) (#41065) 2025-10-24 09:10:19 +00:00
Radio Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
RandomAppearance
RandomMetadata Make RandomMetadata properly support localization (#36343) 2025-04-06 11:12:39 -07:00
RatKing Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Remotes Feature/door remote radial (#36378) 2025-10-21 12:16:38 +00:00
RequiresGrid
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-01-04 17:28:09 +01:00
Resist Fix broken state when attempting to escape a locker while cuffed (#42313) 2026-01-08 21:18:23 +00:00
Respawn Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Revenant Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Revolutionary
Robotics/Systems Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2025-11-13 16:24:28 +00:00
Rotation
RoundEnd Admin log now shows who called or recalled evac (#41557) 2026-01-24 19:00:37 +00:00
Salvage Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-08-04 13:10:54 -07:00
Screens Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Security Genpop wall lockers (#38102) 2025-06-07 17:51:38 +02:00
SensorMonitoring Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Sericulture
ServerInfo
ServerUpdates
Shuttles Nubody (#42419) 2026-01-17 00:39:35 +00:00
Silicons Station AI ghost role (#40607) 2025-12-20 14:21:54 +00:00
Singularity Fixed Containment Generators not updating pointlight correctly (#42289) 2026-01-14 21:19:59 +00:00
SmartFridge Allow items spawned in the smart fridge to show up as an entry. (#42268) 2026-01-09 00:35:39 +00:00
Solar Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Sound Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Spawners Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Species/Systems Nubody (#42419) 2026-01-17 00:39:35 +00:00
Speech Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Spider NPC spiders sometimes spin webs 🕷️🕸️ (#38319) 2025-07-17 12:34:00 -04:00
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-01-22 17:33:21 +00:00
Spreader Fix spreaders not re-spreading on deletion (#42016) 2025-12-23 21:52:42 +00:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
Stack Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Station Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
StationEvents Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
StationRecords Predict identity (#40185) 2025-09-24 01:32:20 +02:00
Stealth
Storage cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Store Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
StoreDiscount/Systems Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Strip Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
Stunnable Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-21 12:43:35 +03:00
SurveillanceCamera Camera map (#39684) 2026-01-15 21:21:55 +00:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
Telephone Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Temperature Splits temperature damage processing into its own component (#30515) 2025-12-24 06:37:11 +00:00
Tesla Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Thief Predict thieving beacon (#39610) 2026-01-05 12:17:17 +00:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-10-23 10:33:30 +00:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2025-11-18 18:09:49 +00:00
Tools Nubody (#42419) 2026-01-17 00:39:35 +00:00
Toolshed Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Traitor PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069) 2025-10-24 05:47:05 +00:00
Traits Cleanup warnings: CS0414, CS0618 (#42068) 2025-12-27 14:14:42 +00:00
Trigger/Systems TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2025-12-14 02:11:58 +00:00
TurretController Logging for turret controller (#40884) 2025-10-14 23:30:27 +00:00
Turrets Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-08-06 15:01:49 -07:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2025-12-28 00:57:02 +00:00
Verbs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2025-12-26 02:47:05 +00:00
VoiceTrigger fix: respect AllowedSlots for gogo hat (#39189) 2026-01-08 19:25:43 +00:00
Voting Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Wagging Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Weapons Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
Weather Cleanup remaining IMapManager.MapExists uses (#37851) 2025-05-26 18:45:55 +02:00
Whitelist Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
Wieldable
Wires Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Worldgen Fix prototypes so they pass analyzer checks (again) (AGAIN) (#41882) 2025-12-17 18:15:49 +00:00
Xenoarchaeology Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Xenoborgs Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Zombies Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
AssemblyInfo.cs
Content.Server.csproj v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs