CatStation/Content.Server
Matt Idzik 45a5d5b1d9
Fixed containment fields dying even when one side still had power (#41006)
* Containment fields only die if both sides lose power

Currently, if either side of a containment field loses power,
the field dies, even if the other side is still powered. This commit
changes the behavior to only destroy the field if neither side
of the field has enough power.

* discard

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-02-07 12:39:07 +00:00
..
Access Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
Actions Remove duplicate loc getstring calls (#42648) 2026-01-25 23:02:57 +00:00
Acz
Administration Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Afk Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-22 12:41:16 +01:00
AlertLevel Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-10-21 19:15:32 +00:00
Animals Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Anomaly Nubody (#42419) 2026-01-17 00:39:35 +00:00
Antag Cleanup Antag Selection Logic a Lot (#42673) 2026-02-05 05:35:41 +00:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
Atmos Optical thermal scanner implementation (#42613) 2026-02-06 10:30:19 +00:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
Bed/Cryostorage Predict BedSystem (#41686) 2025-12-03 19:44:17 +00:00
Bible Fix Bible Fast Healing (#41777) 2025-12-08 01:10:28 +00:00
Body fixing the handling of the RespiratorComponent without checking (#42665) 2026-01-26 22:17:52 +00:00
Botany Make Seed Non-Unique on Sample (#42527) 2026-01-20 01:25:41 +00:00
Buckle/Systems Add craft for bonfire and bonfire with stake (#42211) 2026-01-09 04:00:36 +00:00
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Cargo Nubody (#42419) 2026-01-17 00:39:35 +00:00
CartridgeLoader Fix NanoTask and bounty print formatting (#42030) 2025-12-24 01:56:31 +00:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-08-24 15:50:19 +02:00
CharacterInfo
Charges Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Chat Bring back shrug sanitization in a different form (#41236) 2026-01-08 19:29:44 +00:00
Chemistry Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Chunking
Clock
Cloning Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Clothing Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Codewords v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
CombatMode Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Commands Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Communications Admin log now shows who called or recalled evac (#41557) 2026-01-24 19:00:37 +00:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Connection Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Construction Add Part Assembly and Temprature Construction Validations for Dev builds (#41396) 2026-01-26 05:55:54 +00:00
Containers make throw insert container code more clear (#36873) 2025-05-07 15:08:28 +02:00
Coordinates
CPUJob/JobQueues/Queues
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-10-24 18:32:14 +00:00
CrewManifest Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
CriminalRecords/Systems Log Criminal Status changes for admin panel (#42691) 2026-01-29 05:50:16 +00:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-11-01 13:22:13 +00:00
Damage Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Database Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-02-03 03:13:26 +00:00
Decals Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Defusable Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Delivery Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Destructible Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
DeviceLinking Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Discord Discord Command Arguments as List (#41113) 2025-10-27 14:15:51 +00:00
Disposal Nubody (#42419) 2026-01-17 00:39:35 +00:00
DoAfter
Doors fixing firelocks (#37523) 2026-02-07 10:20:38 +00:00
Dragon Dragon rift no longer deletes all rifts when destroyed (#42234) 2026-01-05 00:28:35 +00:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Drunk
Effects
Electrocution Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Engineering Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Ensnaring Fix #38935: Remove empty EnsnaringComponent.cs file (#39112) 2025-07-21 17:20:37 +02:00
EntityConditions/Conditions Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
EntityEffects/Effects Balance swing at Vestine (#42302) 2026-01-13 07:29:34 +00:00
EntityList Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Entry Update RT to 271.2.0 (#42646) 2026-01-25 19:09:24 +00:00
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-05-25 23:20:08 +02:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
ExCable Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Explosion [FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682) 2026-01-28 00:22:28 +00:00
Fax Sent fax now tells where it was sent from (#41108) 2026-02-01 17:57:18 +00:00
FeedbackSystem Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
Flash Predict Flashes (#37640) 2025-06-23 13:32:56 +02:00
Fluids Spray bottles with visible reagent contents (#42155) 2026-01-12 22:01:35 +00:00
Forensics Remove duplicate loc getstring calls (#42648) 2026-01-25 23:02:57 +00:00
GameTicking Cleanup Antag Selection Logic a Lot (#42673) 2026-02-05 05:35:41 +00:00
Gateway Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
Gatherable EntityLootTable deleted (#37604) 2025-05-19 19:53:29 +10:00
Ghost Ghost types (#37949) 2026-01-30 23:16:03 +00:00
GhostKick Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Gibbing/Systems Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-11-07 00:53:27 +00:00
GridPreloader Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Guardian Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Guidebook
GuideGenerator Replace metabolism groups with metabolism stages (#42172) 2026-01-23 01:50:33 +00:00
Hands/Systems Nubody (#42419) 2026-01-17 00:39:35 +00:00
Holiday CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
Holopad Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
IconSmoothing
IgnitionSource Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ImmovableRod Minor spelling correction in admin logging (#42784) 2026-02-04 12:36:37 +00:00
Implants Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Info Tweaks to ShowRulesCommand structure, localization, and autocomplete. (#38855) 2025-07-11 13:48:58 -04:00
Instruments Fix InstrumentSystem.Update exception when deleting band lead (#42331) 2026-01-26 15:52:56 +00:00
Interaction Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
Inventory storage and inventory toolshed commands (#39046) 2025-09-11 15:07:37 -07:00
IoC Add feedback popups (#41352) 2026-01-22 22:19:54 +00:00
IP Stable to master (#42599) 2026-01-23 15:34:23 +01:00
Item Predicted multihanded component (#36712) 2025-04-19 18:05:20 +10:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2025-12-03 11:55:29 +00:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Kitchen Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Labels/Label Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LandMines Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Lathe Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Light Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-10-11 21:42:10 +02:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
Mapping Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Maps Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
MapText
MassMedia Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Materials Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Mech Fixed Voice Mask and Ripley APU interaction (#42023) 2025-12-24 17:19:08 +00:00
Medical Health Analyzer Reactivation (#42608) 2026-01-28 08:27:22 +00:00
Mind Decouple gibbing from the body system (#42405) 2026-01-14 05:57:08 +00:00
Mindshield Remove inaccessible code (#41209) 2025-10-31 01:14:54 +00:00
Mining Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
Mobs Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Motd
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-10-20 08:17:28 +00:00
NameIdentifier predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
Ninja Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
NodeContainer Add explosive cord. (#25875) 2025-09-25 23:33:28 +02:00
NPC Medibot doAfter and some other improvements (#32932) 2026-01-20 20:37:51 +00:00
Nuke Remove duplicate loc getstring calls (#42648) 2026-01-25 23:02:57 +00:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2025-11-28 21:41:44 +00:00
Nutrition Fix forced vaping checking if the user's mouth is blocked instead of the target's. (#42311) 2026-01-08 19:09:23 +00:00
Objectives Remove duplicate loc getstring calls (#42648) 2026-01-25 23:02:57 +00:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Paper
Parallax Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2025-11-10 20:52:56 +01:00
PDA Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Physics Don't process paused MoverControllers (#39444) 2025-12-20 19:24:04 +00:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-01-12 02:47:47 +00:00
Placement "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
Players Role time tracking support for admins (#31776) 2026-01-13 10:22:04 +00:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Pointing Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Points Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Polymorph Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Popups Add PopupPredictedCursor and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
PowerSink Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Prayer Msg Toolshed Command (#41936) 2026-01-05 21:00:15 +00:00
Preferences/Managers Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
Procedural Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Projectiles [STAGING] Fix Disabler SMG bolts going through walls (#42195) 2026-01-03 20:33:28 +01:00
Puppet
Radiation Fix radiation damage being misattributed to radiation receiver (caused artifacts to not be triggered by ambient rads) (#41065) 2025-10-24 09:10:19 +00:00
Radio Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-01-24 20:35:41 +00:00
RandomAppearance
RandomMetadata Make RandomMetadata properly support localization (#36343) 2025-04-06 11:12:39 -07:00
RatKing Add virtual chat API methods in Shared (#40895) 2025-10-19 19:08:27 +00:00
Remotes Feature/door remote radial (#36378) 2025-10-21 12:16:38 +00:00
RequiresGrid
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-01-04 17:28:09 +01:00
Resist Fix broken state when attempting to escape a locker while cuffed (#42313) 2026-01-08 21:18:23 +00:00
Respawn Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Revenant Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Revolutionary
Robotics/Systems Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2025-11-13 16:24:28 +00:00
Rotation
RoundEnd Admin log now shows who called or recalled evac (#41557) 2026-01-24 19:00:37 +00:00
Salvage Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-08-04 13:10:54 -07:00
Screens Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Security Genpop wall lockers (#38102) 2025-06-07 17:51:38 +02:00
SensorMonitoring Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Sericulture
ServerInfo
ServerUpdates
Shuttles Fix emergency shuttle authorization bypass via ID rename (#42640) 2026-01-25 21:59:50 +00:00
Silicons Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
Singularity Fixed containment fields dying even when one side still had power (#41006) 2026-02-07 12:39:07 +00:00
SmartFridge Allow items spawned in the smart fridge to show up as an entry. (#42268) 2026-01-09 00:35:39 +00:00
Solar Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Sound Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Spawners Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Species/Systems [STAGING] Fix Diona not transferring their minds to their nymphs when gibbing. (#42699) 2026-01-31 20:13:58 +01:00
Speech Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Spider NPC spiders sometimes spin webs 🕷️🕸️ (#38319) 2025-07-17 12:34:00 -04:00
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-01-22 17:33:21 +00:00
Spreader Fix spreaders not re-spreading on deletion (#42016) 2025-12-23 21:52:42 +00:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
Stack Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Station Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
StationEvents Entity Table Probabilities API (#41920) 2026-02-01 00:41:32 +00:00
StationRecords Predict identity (#40185) 2025-09-24 01:32:20 +02:00
Stealth
Storage cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Store [Admin] Made admin log be high if the buyer is not from expected faction for a store. (#42687) 2026-01-29 18:40:06 +00:00
StoreDiscount/Systems Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
Strip Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
Stunnable Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-21 12:43:35 +03:00
SurveillanceCamera Camera map (#39684) 2026-01-15 21:21:55 +00:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
Telephone Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2025-11-24 00:38:08 +00:00
Temperature Splits temperature damage processing into its own component (#30515) 2025-12-24 06:37:11 +00:00
Tesla Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
Thief Predict thieving beacon (#39610) 2026-01-05 12:17:17 +00:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-10-23 10:33:30 +00:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2025-11-18 18:09:49 +00:00
Tools Nubody (#42419) 2026-01-17 00:39:35 +00:00
Toolshed Make StatusEffectsSystem's cache an instance field (#42762) 2026-02-03 05:38:26 +00:00
Traitor PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069) 2025-10-24 05:47:05 +00:00
Traits Cleanup warnings: CS0414, CS0618 (#42068) 2025-12-27 14:14:42 +00:00
Trigger/Systems TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2025-12-14 02:11:58 +00:00
TurretController Logging for turret controller (#40884) 2025-10-14 23:30:27 +00:00
Turrets Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-08-06 15:01:49 -07:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2025-12-28 00:57:02 +00:00
Verbs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-10-13 18:06:01 +00:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2025-12-26 02:47:05 +00:00
VoiceTrigger fix: respect AllowedSlots for gogo hat (#39189) 2026-01-08 19:25:43 +00:00
Voting Fix: Make votes force select maps (#42426) 2026-01-25 22:22:12 +00:00
Wagging Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-02-03 03:13:26 +00:00
Weapons Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
Weather Cleanup remaining IMapManager.MapExists uses (#37851) 2025-05-26 18:45:55 +02:00
Whitelist Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Worldgen Fix prototypes so they pass analyzer checks (again) (AGAIN) (#41882) 2025-12-17 18:15:49 +00:00
Xenoarchaeology Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Xenoborgs Xenoborgs part 7 (#40042) 2025-11-14 22:10:09 +00:00
Zombies Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-02-03 03:13:26 +00:00
AssemblyInfo.cs
Content.Server.csproj v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs