CatStation/Content.Client/NPC/Systems/NPCSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

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Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

12 lines
265 B
C#

using Content.Client.NPC.HTN;
using Content.Shared.NPC.Systems;
namespace Content.Client.NPC.Systems;
public sealed partial class NPCSystem : SharedNPCSystem
{
public override bool IsNpc(EntityUid uid)
{
return HasComp<HTNComponent>(uid);
}
}