CatStation/Content.Client/PDA/Ringer/RingerSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

36 lines
970 B
C#

using Content.Shared.PDA;
using Content.Shared.PDA.Ringer;
using Content.Shared.Store.Components;
namespace Content.Client.PDA.Ringer;
/// <summary>
/// Handles the client-side logic for <see cref="SharedRingerSystem"/>.
/// </summary>
public sealed partial class RingerSystem : SharedRingerSystem
{
/// <inheritdoc/>
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RingerComponent, AfterAutoHandleStateEvent>(OnRingerUpdate);
}
/// <summary>
/// Updates the UI whenever we get a new component state from the server.
/// </summary>
private void OnRingerUpdate(Entity<RingerComponent> ent, ref AfterAutoHandleStateEvent args)
{
UpdateRingerUi(ent);
}
/// <inheritdoc/>
protected override void UpdateRingerUi(Entity<RingerComponent> ent)
{
if (UI.TryGetOpenUi(ent.Owner, RingerUiKey.Key, out var bui))
{
bui.Update();
}
}
}