CatStation/Content.Shared/Physics/SharedPreventCollideSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

20 lines
530 B
C#

using Robust.Shared.Physics.Events;
namespace Content.Shared.Physics;
public sealed partial class SharedPreventCollideSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PreventCollideComponent, PreventCollideEvent>(OnPreventCollide);
}
private void OnPreventCollide(EntityUid uid, PreventCollideComponent component, ref PreventCollideEvent args)
{
if (component.Uid == args.OtherEntity)
args.Cancelled = true;
}
}