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- Slightly less twitchy in melee. - Resteer less. - More aggressive in pursuing running away targets. |
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| .. | ||
| Commands | ||
| Components | ||
| Events | ||
| HTN | ||
| Pathfinding | ||
| Queries | ||
| Systems | ||
| UI | ||
| FactionData.cs | ||
| NPCBlackboard.cs | ||
| NPCBlackboardSerializer.cs | ||