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CarpRiftsConditionSystem.cs
ChangelingObjectiveSystem.cs
Redo Changeling Identity Networking + New Objective ( #43673 )
2026-04-26 08:37:55 +00:00
CodeConditionSystem.cs
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
ConditionCounterSystem.cs
Mail Fraud [Traitor Objective] ( #43560 )
2026-04-22 00:44:10 +00:00
DieConditionSystem.cs
EscapeShuttleConditionSystem.cs
Tweak "Escape" objective to allow yellowtexting ( #37680 )
2025-05-21 20:25:07 -07:00
FreeObjectiveSystem.cs
THE WIZARD ( #35406 )
2025-02-25 22:34:07 -07:00
HelpProgressConditionSystem.cs
Tweak "Help a fellow traitor" objective to allow yellowtexting ( #37679 )
2025-05-21 16:45:34 -04:00
HijackShuttleConditionSystem.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
HijackTradeStationConditionSystem.cs
Hijack the Automated Trade Station objective ( #42135 )
2026-04-03 10:21:04 +00:00
KeepAliveCondition.cs
Cleanup Objective files, add PickSpecificPersonComponent ( #35802 )
2025-03-13 01:41:50 +01:00
KillPersonConditionSystem.cs
Fix brains, borgs etc not counting as marooned ( #37148 )
2025-05-06 13:24:26 -04:00
MailFraudObjectiveSystem.cs
Mail Fraud [Traitor Objective] ( #43560 )
2026-04-22 00:44:10 +00:00
MultipleTraitorsRequirementSystem.cs
NinjaConditionsSystem.cs
Remove blacklist methods in EntityWhitelistSystem ( #40932 )
2025-11-24 00:38:08 +00:00
NotCommandRequirementSystem.cs
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-18 11:43:05 +02:00
NotJobRequirementSystem.cs
Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. ( #40065 )
2025-10-31 09:26:25 +00:00
NumberObjectiveSystem.cs
ObjectiveBlacklistRequirementSystem.cs
Remove blacklist methods in EntityWhitelistSystem ( #40932 )
2025-11-24 00:38:08 +00:00
ObjectiveLimitSystem.cs
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
PickObjectiveTargetSystem.cs
KILL THE AI [New Traitor Objective] ( #43462 )
2026-04-06 22:08:35 +00:00
RoleRequirementSystem.cs
remove mind roles from EntityWhitelist ( #36089 )
2025-04-10 20:45:12 +10:00
SpeciesRequirementSystem.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
StealConditionSystem.cs
Cleanup warning in StealConditionSystem ( #37903 )
2025-05-28 18:17:43 +02:00
SupercriticalAnomaliesConditionSystem.cs
Cause Anomalies to Go Supercritical [Traitor Objective] ( #43505 )
2026-04-07 18:44:17 +00:00
SurviveConditionSystem.cs
TargetObjectiveSystem.cs