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* LaunchOnTriggerComponent Launches an object when a trigger on that object is caused. The launch will be a certain amount of force. The direction of the force will be in the direction the object is facing. * Fire stationary objects in the direction they're facing * EVIL * LESS EVIL * Resolve @ScarKy0 comments |
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| .. | ||
| Clothing | ||
| Debugging | ||
| Effects | ||
| Interface | ||
| Markers | ||
| Mobs | ||
| Objects | ||
| Stations | ||
| StatusEffects | ||
| Structures | ||
| Tiles | ||
| Virtual | ||
| World | ||
| categories.yml | ||
| foldable.yml | ||