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* refactor: rough strokes for initial implementation * refactor: fix ada remarks * refactor: fix XenoArtifactNodeParser not displaying trigger and effect properly in autocompletion * refactor: more changes for IsNotRepeatingCondition * refactor: update triggers declarations * refactor: remove IsNotRepeatingCondition - duplicate * refactor: fixup after merge with master * refactor: properly handle creation of improper trigger set, all selectors gt ToString override! * refactor: fix missing weight for some triggers, XenoArtifactCommand.UnlockAllNodes now accepts multiple entries * refactor: fix trigger hints loc being name explicitly and failing tests * yaml changes * rename * refactor: fix xml-doc copy-paste for XenoArtifactTriggerParser --------- Co-authored-by: iaada <iaada@users.noreply.github.com> |
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| .. | ||
| Conditions | ||
| EntitySelectors | ||
| ValueSelector | ||
| EntityTablePrototype.cs | ||
| EntityTableSystem.cs | ||