CatStation/Content.Shared/EntityTable/EntitySelectors
Fildrance 8bf0961e5a
Feature/refactor xenoarch trigger to be entity table ed (#45608)
* refactor: rough strokes for initial implementation

* refactor: fix ada remarks

* refactor: fix XenoArtifactNodeParser not displaying trigger and effect properly in autocompletion

* refactor: more changes for IsNotRepeatingCondition

* refactor: update triggers declarations

* refactor: remove IsNotRepeatingCondition - duplicate

* refactor: fixup after merge with master

* refactor: properly handle creation of improper trigger set, all selectors gt ToString override!

* refactor: fix missing weight for some triggers, XenoArtifactCommand.UnlockAllNodes now accepts multiple entries

* refactor: fix trigger hints loc being name explicitly and failing tests

* yaml changes

* rename

* refactor: fix xml-doc copy-paste for XenoArtifactTriggerParser

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-08-31 20:58:52 +00:00
..
AllSelector.cs Feature/refactor xenoarch trigger to be entity table ed (#45608) 2026-08-31 20:58:52 +00:00
EntityTableSelector.cs Injecting entity table conditions into context (#45231) 2026-08-24 00:12:07 +00:00
EntityTableSelectorWithNestedBase.cs Injecting entity table conditions into context (#45231) 2026-08-24 00:12:07 +00:00
EntityTableTypeSerializer.cs Replace some usages of object reads with generic type reads (#45149) 2026-08-14 17:20:28 +00:00
EntSelector.cs Feature/refactor xenoarch trigger to be entity table ed (#45608) 2026-08-31 20:58:52 +00:00
GroupSelector.cs Feature/refactor xenoarch trigger to be entity table ed (#45608) 2026-08-31 20:58:52 +00:00
NestedSelector.cs Feature/refactor xenoarch trigger to be entity table ed (#45608) 2026-08-31 20:58:52 +00:00
NoneSelector.cs Feature/refactor xenoarch trigger to be entity table ed (#45608) 2026-08-31 20:58:52 +00:00