CatStation/Content.Shared/EntityConditions/Conditions/Generic
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

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Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00
..
GridInRangeConditionSystem.cs Refactor ambient music rules to use EntityConditions (#44696) 2026-07-17 15:25:03 -04:00
InSpaceConditionSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00
IsGhostConditionSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00
NearbyAccessConditionSystem.cs Refactor ambient music rules to use EntityConditions (#44696) 2026-07-17 15:25:03 -04:00
NearbyComponentsConditionSystem.cs Refactor ambient music rules to use EntityConditions (#44696) 2026-07-17 15:25:03 -04:00
NearbyEntitiesConditionSystem.cs Refactor ambient music rules to use EntityConditions (#44696) 2026-07-17 15:25:03 -04:00
NearbyTilesPercentConditionSystem.cs Refactor ambient music rules to use EntityConditions (#44696) 2026-07-17 15:25:03 -04:00
OnMapGridConditionSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00