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72 lines
2.6 KiB
C#
72 lines
2.6 KiB
C#
using JetBrains.Annotations;
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using Content.Shared.Botany.Components;
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using Content.Shared.Botany.Events;
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using Robust.Shared.Random;
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namespace Content.Shared.Botany.Systems;
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/// <summary>
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/// Manages weed growth and pest damage per growth tick, and handles tray-level
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/// weed spawning.
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/// </summary>
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public sealed partial class PlantWeedPestSystem : EntitySystem
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{
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[Dependency] private BotanySystem _botany = default!;
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[Dependency] private IRobustRandom _random = default!;
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[Dependency] private PlantMutationSystem _mutation = default!;
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[Dependency] private PlantHolderSystem _plantHolder = default!;
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[Dependency] private PlantTraySystem _plantTray = default!;
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[Dependency] private EntityQuery<PlantTrayComponent> _trayQuery = default!;
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[SubscribeLocalEvent]
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private void OnCrossPollinate(Entity<PlantWeedPestComponent> ent, ref PlantCrossPollinateEvent args)
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{
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if (!_botany.TryGetPlantComponent<PlantWeedPestComponent>(args.PollenData, args.PollenProtoId, out var pollenData))
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return;
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_mutation.CrossFloat(ref ent.Comp.WeedTolerance, pollenData.WeedTolerance);
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_mutation.CrossFloat(ref ent.Comp.PestTolerance, pollenData.PestTolerance);
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Dirty(ent);
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}
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[SubscribeLocalEvent]
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private void OnPlantGrow(Entity<PlantWeedPestComponent> ent, ref PlantGrowEvent args)
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{
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var trayUid = GetEntity(args.Tray);
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if (!_trayQuery.TryComp(trayUid, out var tray))
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return;
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if (_random.Prob(ent.Comp.PestGrowthChance))
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_plantTray.AdjustPest((trayUid, tray), ent.Comp.PestGrowthAmount);
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if (tray.PestLevel > ent.Comp.PestTolerance)
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_plantHolder.AdjustsHealth(ent.Owner, -ent.Comp.PestDamageAmount);
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}
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/// <summary>
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/// Adjusts maximum weed level the plant can tolerate before taking damage.
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/// </summary>
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[PublicAPI]
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public void AdjustWeedTolerance(Entity<PlantWeedPestComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.WeedTolerance = MathF.Max(0f, ent.Comp.WeedTolerance + amount);
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DirtyField(ent, nameof(ent.Comp.WeedTolerance));
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}
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/// <summary>
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/// Adjusts maximum pest level the plant can tolerate before taking damage.
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/// </summary>
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[PublicAPI]
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public void AdjustPestTolerance(Entity<PlantWeedPestComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.PestTolerance = MathF.Max(0f, ent.Comp.PestTolerance + amount);
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DirtyField(ent, nameof(ent.Comp.PestTolerance));
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}
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}
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