CatStation/Content.Shared/EntityEffects/Effects/VariationPass
SlamBamActionman 1b7bb5fefc
Add EntitySpawnVariationPass as an EntityEffect (#44436)
* Initial pass on making graffiti into an entity effect

* Refine code to not consider the entire AABB and eligible tiles

* Rename to OnMapInit,

* Change default values

* Add missing summary

* Update into using separate function, entitytable
2026-08-15 09:13:57 +00:00
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EntitySpawnVariationPassEntityEffect.cs Add EntitySpawnVariationPass as an EntityEffect (#44436) 2026-08-15 09:13:57 +00:00