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https://github.com/space-syndicate/space-station-14.git
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* refactor: entity table condition injection and hierarhical condition checks * refactor: rename IsNotRepeatingCondition into ExcludeEntitiesFromContextCondition, simplify EntityTableSelectorWithChildrenBase.CheckConditions logic, + new test * refactor: fix test using old name of condition * refactor: renaming * refactor: fix no condition + RequireAll case and added test * refactor: GetSpawns no more virtual * refactor: more tests! * refactor: use ScopedConditionsRestore for child conditions in EntityTableSelectorWithChildrenBase, not for current type conditions
68 lines
2.2 KiB
C#
68 lines
2.2 KiB
C#
using System.Linq;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Shared.EntityTable.EntitySelectors;
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/// <summary>
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/// Gets the spawns from one of the child selectors, based on the weight of the children
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/// </summary>
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public sealed partial class GroupSelector : EntityTableSelectorWithChildrenBase
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{
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protected override IEnumerable<EntProtoId> GetSpawnsImplementation(IRobustRandom rand,
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IEntityManager entMan,
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IPrototypeManager proto,
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EntityTableContext ctx)
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{
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using var scoped = ScopedConditions(ctx);
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var children = new Dictionary<EntityTableSelector, float>(Children.Count);
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foreach (var child in Children)
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{
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// Don't include invalid groups
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if (!child.CheckConditions(entMan, proto, ctx))
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continue;
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children.Add(child, child.Weight);
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}
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if (children.Count == 0)
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yield break;
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var pick = SharedRandomExtensions.Pick(children, rand);
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foreach (var spawn in pick.GetSpawns(rand, entMan, proto, ctx))
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{
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yield return spawn;
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}
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}
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protected override IEnumerable<(EntProtoId spawn, double)> ListSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
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{
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var totalWeight = Children.Sum(x => x.Weight);
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foreach (var child in Children)
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{
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var weightMod = child.Weight / totalWeight;
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foreach (var (ent, prob) in child.ListSpawns(entMan, proto, ctx, weightMod))
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{
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yield return (ent, prob);
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}
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}
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}
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protected override IEnumerable<(EntProtoId spawn, double)> AverageSpawnsImplementation(IEntityManager entMan, IPrototypeManager proto, EntityTableContext ctx)
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{
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var totalWeight = Children.Sum(x => x.Weight);
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foreach (var child in Children)
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{
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var weightMod = child.Weight / totalWeight;
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foreach (var (ent, prob) in child.AverageSpawns(entMan, proto, ctx, weightMod))
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{
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yield return (ent, prob);
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}
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}
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}
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}
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