CatStation/Content.Shared/Trigger/Components/Effects
KeTuFaisPiKiNut cd6d356005
Screeching & Changeling Screech (#44432)
* pcmasterrace

* RMC screech port + i guess it works more

* i made a magic commit that mostly duplicates the flash system but different TM

* it just works nya

* final touchups

* Revert "pcmasterrace"

This reverts commit b75e9265610924c3a1a30761e5e050cb6ee63bc8.

* there, support for more :godo:

* Update Content.Shared/Screech/SharedScreechSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* all feedback except the big one

* i lied

* mfw code

* fix

* le shader temp

* vfx

* Revert "le shader temp"

This reverts commit 0180a8c1a6ffe82f0ae8d151c07d0794c3eb4984.

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechShockWaveComponent.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* rwrw

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* :godo:

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Effects

* sexy

* lang

* scub

* nya

* e

* fixed shader

* entity effects

* FNAF IS THIS WHERE U WANNA BE???????

* Update Resources/Locale/en-US/screech/screech.ftl

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/NoiseProtection.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* weeeee

* scar whyyyyy

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* e

* they've got allen wrenches gerbil feeders toilet seat electric heaters

* cleanup

* datafield ig

* Revert "datafield ig"

This reverts commit dd0d9421452f156b0b1ebc527ac9b142d657ae50.

* comments

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: nomdéraisonnablementlong <you@example.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-07-22 23:16:46 +00:00
..
AddComponentsOnTriggerComponent.cs
AddGameRuleOnTriggerComponent.cs
AddSolutionOnTriggerComponent.cs
AddTagsOnTriggerComponent.cs
AdminLogOnTriggerComponent.cs
AlertLevelChangeOnTriggerComponent.cs
AnchorOnTriggerComponent.cs
BaseXOnTriggerComponent.cs
CleanContainersOnTriggerComponent.cs
DamageOnTriggerComponent.cs
DeleteOnTriggerComponent.cs
DnaScrambleOnTriggerComponent.cs
EmitSoundOnTriggerComponent.cs
EmpOnTriggerComponent.cs
EmptyContainersOnTriggerComponent.cs
EntityEffectOnTriggerComponent.cs
ExplodeOnTriggerComponent.cs
ExplosionOnTriggerComponent.cs
ExtinguishOnTriggerComponent.cs
FireStackOnTriggerComponent.cs
FlashOnTriggerComponent.cs
GhostKickOnTriggerComponent.cs
GibOnTriggerComponent.cs
IgniteOnTriggerComponent.cs
ItemToggleOnTriggerComponent.cs Predict stunbatons and add an integration test for them (#43117) 2026-07-13 18:24:31 +00:00
JitterOnTriggerComponent.cs
KnockdownOnTriggerComponent.cs
LaunchOnTriggerComponent.cs
LightBehaviorOnTriggerComponent.cs
LockOnTriggerComponent.cs
PolymorphOnTriggerComponent.cs
PopupOnTriggerComponent.cs
RandomTriggerOnTriggerComponent.cs
RattleOnTriggerComponent.cs
RejuventateOnTriggerComponent.cs
ReleaseGasOnTriggerComponent.cs
RemoveComponentsOnTriggerComponent.cs
RemoveStatusEffectOnTriggerComponent.cs StatusEffect On Trigger (#43665) 2026-04-24 06:12:38 +00:00
RemoveTagsOnTriggerComponent.cs
RepulseAttractOnTriggerComponent.cs
ScramOnTriggerComponent.cs
ScreechOnTriggerComponent.cs Screeching & Changeling Screech (#44432) 2026-07-22 23:16:46 +00:00
SetStatusEffectOnTriggerComponent.cs StatusEffect On Trigger (#43665) 2026-04-24 06:12:38 +00:00
ShockOnTriggerComponent.cs
SignalOnTriggerComponent.cs
SmokeOnTriggerComponent.cs
SpawnEntityTableOnTriggerComponent.cs
SpawnOnTriggerComponent.cs
SpeakOnTriggerComponent.cs
StaminaDamageOnTriggerComponent.cs
StunOnTriggerComponent.cs
SwapLocationOnTriggerComponent.cs
TippyOnTriggerComponent.cs
ToggleComponentsOnTriggerComponent.cs
UncuffOnTriggerComponent.cs
UseDelayOnTriggerComponent.cs
WeatherOnTriggerComponent.cs Weather entities (#41427) 2026-03-08 23:28:48 +00:00