| .. |
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Abilities
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Muted StatusEffects (#43668)
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2026-07-30 03:52:56 +00:00 |
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Access
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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ActionBlocker
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Muted StatusEffects (#43668)
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2026-07-30 03:52:56 +00:00 |
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Actions
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Changeling Chemicals (#45239)
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2026-08-19 19:25:16 +00:00 |
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Administration
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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Advertise
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Afk
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Make AFK events shared (#44995)
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2026-08-16 06:05:32 +00:00 |
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Alert
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Changeling Chemicals (#45239)
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2026-08-19 19:25:16 +00:00 |
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AlertLevel
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Refactor and predict Alert Levels (#41122)
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2026-07-27 05:11:33 +00:00 |
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Ame
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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Animals
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Refactor animal reagent/entity production (#45019)
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2026-08-16 19:15:52 +00:00 |
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Animation
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Xenoborg Rocket module (#45362)
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2026-08-18 23:12:58 +00:00 |
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Anomaly
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Fix Dwarf Displacement Cloning (#45256)
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2026-08-19 18:36:43 +00:00 |
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Antag
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Completely Rewrite Antag Selection Code to fix 1 bug but this time without breaking the game. Add Test For All Game Presets. (#43191)
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2026-04-25 09:20:56 +00:00 |
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APC
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APC: add visual states for breaker trips, power delivery (#44127)
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2026-08-14 15:19:53 +00:00 |
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Arcade
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Make Space Villain LMTR wire remove HP and MP limits and skip game end checks (#40961)
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2026-07-17 13:03:11 -04:00 |
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Armable
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Armor
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Atmos
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Fix Dwarf Displacement Cloning (#45256)
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2026-08-19 18:36:43 +00:00 |
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Audio
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Refactor ambient music rules to use EntityConditions (#44696)
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2026-07-17 15:25:03 -04:00 |
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BarSign
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Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
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2026-06-29 10:18:44 +00:00 |
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Beam
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Cleanup + Fix: Unhardcode BodyType, FixtureID, and CanCollide in BeamSystem.CreateBeam (#39518)
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2026-07-18 17:46:26 +00:00 |
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Bed
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Make cuff timer reduction only apply when stamcrit, asleep or crit/dead (#45296)
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2026-08-14 11:32:40 +00:00 |
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Beeper
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Bible
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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Blocking
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Body
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Fix Dwarf Displacement Cloning (#45256)
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2026-08-19 18:36:43 +00:00 |
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Botany
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Fix Botany refactor 2 (#45330)
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2026-08-13 23:56:03 +00:00 |
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Bql
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Buckle
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Let Defibrillators be used on anything (#45062)
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2026-08-11 15:15:44 +00:00 |
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Burial
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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Cabinet
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Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
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2026-08-16 17:04:00 +00:00 |
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Camera
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Make GetEyeOffsetRelayedEvent a struct (#45090)
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2026-08-06 14:42:04 +00:00 |
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CardboardBox
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Add generic container vehicle entry and exit handling (#45354)
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2026-08-15 00:32:39 +00:00 |
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Cargo
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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CartridgeLoader
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Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
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2026-08-16 17:04:00 +00:00 |
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CCVar
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Change minimum job fallback to 'None' (#45481)
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2026-08-20 05:09:39 +00:00 |
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Changeling
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Changeling Headslug Nerf and Buff (#45460)
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2026-08-19 20:14:23 +00:00 |
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ChangeNameInContainer
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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CharacterInfo
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Fix highlights don't work for other languages (#41062)
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2026-07-30 14:57:59 +00:00 |
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Charges
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Changeling Chemicals (#45239)
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2026-08-19 19:25:16 +00:00 |
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Chasm
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Add scream emote for chasm falls (reviving #44075) (#45143)
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2026-08-11 21:35:19 +00:00 |
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Chat
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Chemistry
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Refactor animal reagent/entity production (#45019)
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2026-08-16 19:15:52 +00:00 |
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Climbing
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Clumsy status effect + tests (#45262)
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2026-08-11 10:19:19 +00:00 |
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Clock
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Cloning
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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Clothing
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MaskSystem Cleanup + Enable Masks to be pulled by others (#41506)
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2026-08-17 00:43:00 +00:00 |
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Clumsy
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Clumsy status effect + tests (#45262)
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2026-08-11 10:19:19 +00:00 |
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Cluwne
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Clumsy status effect + tests (#45262)
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2026-08-11 10:19:19 +00:00 |
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CombatMode
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Commands
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admin_overlay command to toggle admin overlay from scripts (#44326)
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2026-06-21 21:58:43 +00:00 |
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Communications
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Refactor and predict Alert Levels (#41122)
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2026-07-27 05:11:33 +00:00 |
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ComponentTable
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Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
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2026-06-29 10:18:44 +00:00 |
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Computer
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Configurable
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Construction
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Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings (#45234)
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2026-08-17 01:34:10 +00:00 |
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ContainerHeld
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Containers
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Smart equip fixes: Allow you to smart-equip guns without... (#45171)
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2026-08-20 11:53:56 +00:00 |
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Contraband
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Add recursive storage checking to the admin contra overlay. (#44759)
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2026-08-09 18:22:03 +00:00 |
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Conveyor
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Coordinates
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The IMapManager is dead (#44002)
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2026-07-01 20:44:54 -07:00 |
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Crayon
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Fix SharedCrayonSystem being both [Virtual] and abstract (#43339)
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2026-03-25 17:13:58 +00:00 |
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CrewManifest
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v269.0.0 RT update - .NET 10 (#41855)
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2025-12-22 01:24:24 +00:00 |
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CriminalRecords
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Predict StationRecords (#40240)
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2026-07-17 03:36:39 +00:00 |
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Cuffs
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Make cuff timer reduction only apply when stamcrit, asleep or crit/dead (#45296)
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2026-08-14 11:32:40 +00:00 |
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Damage
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Fix Dwarf Displacement Cloning (#45256)
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2026-08-19 18:36:43 +00:00 |
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DamageOverlay
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Move DamageOverlay to an Entity System + Component (#45165)
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2026-08-10 13:27:15 +00:00 |
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Dataset
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Decals
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Defusable
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Delivery
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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Destructible
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Botany refactor (#44576)
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2026-08-08 21:58:01 +00:00 |
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DetailExaminable
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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DeviceLinking
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The Respritening - Batch 1 (#44857)
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2026-08-12 17:46:16 +00:00 |
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DeviceNetwork
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Devour
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Predict Forensics V2.0 (Ready for Review) (#40693)
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2026-08-08 22:48:36 +00:00 |
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Dice
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Coin tossing (#44622)
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2026-07-28 19:03:57 +00:00 |
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Directions
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DisplacementMap
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network HandsComponent, fix changeling not updating hand displacements on transform (#43545)
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2026-08-19 15:03:59 +00:00 |
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Disposal
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Bugfix: Better lifecycle handling for DisposalHolderComponent and BeingDisposedComponent (#45140)
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2026-08-04 20:30:50 +00:00 |
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DoAfter
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Examinable doafters (#45240)
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2026-08-11 01:25:30 +00:00 |
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Doors
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The Respritening - Batch 1 (#44857)
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2026-08-12 17:46:16 +00:00 |
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DragDrop
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Dragon
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DrawDepth
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Bugfix: Fix DrawDepth subfloor gap width, add gap for mapping subfloor layers (#70)
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2026-06-22 15:57:34 -04:00 |
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Drowsiness
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Drugs
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Drunk
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Revert "Add "wobbly walk" - movement deviation when drunk/bloodloss" (#44671)
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2026-07-14 20:48:35 +00:00 |
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Effects
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Documentation of e api (#44395)
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2026-07-01 08:38:04 +00:00 |
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Electrocution
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Let Defibrillators be used on anything (#45062)
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2026-08-11 15:15:44 +00:00 |
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Emag
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Emoting
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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Emp
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Documentation of e api (#44395)
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2026-07-01 08:38:04 +00:00 |
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Engineering
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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Ensnaring
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Adds the security bola, converts existing bola into makeshift bola; bolas require active hand to be empty to remove (#44512)
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2026-07-29 00:08:25 +00:00 |
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EntityConditions
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Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings (#45234)
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2026-08-17 01:34:10 +00:00 |
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EntityEffects
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Prevent forced Emotes from reagents getting recorded in chat. (#45265)
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2026-08-19 20:14:41 +00:00 |
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EntityTable
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Replace some usages of object reads with generic type reads (#45149)
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2026-08-14 17:20:28 +00:00 |
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Entry
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Ambient occlusion overlay optimisation + art change + cleanup (#44262)
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2026-08-08 16:29:35 +10:00 |
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Eui
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Examine
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Update content for polygon occluders (#44843)
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2026-08-07 17:29:07 +10:00 |
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Execution
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Move SuicideSystem into its own directory (#44965)
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2026-07-27 20:07:07 +00:00 |
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Explosion
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Eye
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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Fax
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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FeedbackSystem
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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FingerprintReader
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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FixedPoint
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Flash
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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Fluids
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Fix puddle mispredicts (#45410)
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2026-08-17 09:28:48 +00:00 |
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Foldable
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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Follower
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update namespace for shared ghost folder (#45095)
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2026-08-03 07:16:25 +00:00 |
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Forensics
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Bugfix: SharedForensicsSystem: correct entity in Resolve, cleanup (#45263)
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2026-08-12 03:25:52 +00:00 |
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Friction
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Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings (#45234)
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2026-08-17 01:34:10 +00:00 |
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Friends
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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GameTicking
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Job weight rework (#45056)
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2026-08-08 01:44:53 +00:00 |
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GameWindow
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Gatherable
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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Ghost
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Changeling Regen Stasis (#45104)
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2026-08-10 12:43:59 +00:00 |
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GhostKick
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GhostTypes
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update namespace for shared ghost folder (#45095)
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2026-08-03 07:16:25 +00:00 |
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Gibbing
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Improve gibbing documentation comments (#44864)
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2026-07-23 01:24:08 +00:00 |
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Glue
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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GPS
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Gravity
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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GridPreloader
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Guardian
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Bugfix: Guardian popup spam, mech attack blocker (#45013)
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2026-07-29 20:48:46 +00:00 |
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Guidebook
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Fix GuidebookDataSystem late MsgEntity warning (#45298)
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2026-08-13 10:18:25 +00:00 |
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Hands
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network HandsComponent, fix changeling not updating hand displacements on transform (#43545)
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2026-08-19 15:03:59 +00:00 |
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HealthExaminable
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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HijackBeacon
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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Holiday
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Holopad
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Minor improvements for holopads (#40444)
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2026-05-18 13:23:41 +00:00 |
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Holosign
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Bugfix: Holosigns, dragon rifts align themselves with the grid (#45063)
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2026-08-01 03:23:57 +00:00 |
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HotPotato
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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HUD
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Humanoid
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Heisentests: SkinColorationStrategy.VerifyClamped for nearby RGB lookup, avoid HSV/HSL roundtrips (#45237)
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2026-08-13 23:20:33 +00:00 |
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IconSmoothing
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IdentityManagement
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update namespace for shared ghost folder (#45095)
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2026-08-03 07:16:25 +00:00 |
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IgnitionSource
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Implants
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Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
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2026-08-16 17:04:00 +00:00 |
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Info
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Show fuckrules usage to admins (#42988)
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2026-02-21 20:10:02 +00:00 |
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Input
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Add keybinds for openening a specified component in VV (#41348)
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2025-11-12 23:10:48 +00:00 |
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Instruments
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Instrument UI MinVolume slider (#41272)
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2026-07-28 04:29:08 +00:00 |
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Intellicard/Components
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Interaction
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Smart equip fixes: Allow you to smart-equip guns without... (#45171)
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2026-08-20 11:53:56 +00:00 |
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Internals
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Inventory
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Fix: Add `SharedContainerSystem.CanInsert check to the InventorySystem.CanEquip` (#44816)
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2026-08-11 04:10:59 +00:00 |
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IoC
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Remove static IoC from client & server EntryPoint (#40562)
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2025-10-02 14:32:56 +00:00 |
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Item
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Fix examinable item toggle status (#45366)
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2026-08-15 13:59:03 +00:00 |
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ItemRecall
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
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2026-07-16 21:54:33 +00:00 |
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Jaunt
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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Jittering
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IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
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Kitchen
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Butchering Bugfix for Slicing Tools (#45424)
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2026-08-18 12:40:34 +00:00 |
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Labels
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Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
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2026-08-16 17:04:00 +00:00 |
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LandMines
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Lathe
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Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
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Light
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Predict Light Replacers & Add Radial Menu (#40636)
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2026-08-18 10:21:46 +00:00 |
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Lightning
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Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
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Localizations
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IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
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Lock
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Hotfix: Fix mistaken AudioParams.WithVariation calls + LockComponent cleanup (#44952)
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2026-07-27 00:23:46 +00:00 |
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Lube
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Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
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MachineLinking
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Machines
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Content.Shared EntityQuery<T> dependency injection refactor (#43498)
|
2026-04-11 21:30:36 +00:00 |
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Magic
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Unify blink and katana dash teleportation (also removed EnergyKatana system/component) (#45041)
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2026-08-09 12:27:08 +00:00 |
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MagicMirror
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Stable -> Master (#44165)
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2026-05-29 23:11:42 -07:00 |
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Mapping
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Maps
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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MapText
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MassMedia
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Materials
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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Maths
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Fix teleport scroll teleporting into walls (#40815)
|
2026-07-31 17:47:17 +00:00 |
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Mech
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Add generic container vehicle entry and exit handling (#45354)
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2026-08-15 00:32:39 +00:00 |
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Medical
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Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
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2026-08-16 17:04:00 +00:00 |
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MedicalScanner
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Cryo pod UI (#41850)
|
2026-01-15 17:52:03 +00:00 |
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Metabolism
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Add xenoborg bio knife (#45152)
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2026-08-18 20:13:53 +00:00 |
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Mind
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Make every EntitySystem partial (#45220)
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2026-08-14 18:24:47 +00:00 |
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Mindshield
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Mindshield Refactor + Changeling Fake Mindshield (#43864)
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2026-07-30 22:39:13 +00:00 |
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Mining
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IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
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Mobs
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Fix Mobstate Ling Bug (#45477)
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2026-08-20 02:23:39 +00:00 |
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Module
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Morgue
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Predict CardboardBoxSystem (#43994)
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2026-07-12 02:40:19 +00:00 |
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MouseRotator
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IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
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Mousetrap
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Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
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Movement
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Movement Modifier Status Effect fix (#45437)
|
2026-08-18 20:39:02 +00:00 |
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NameIdentifier
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Give mobs amusing name prefixes (#44977)
|
2026-08-09 00:22:15 +00:00 |
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NameModifier
|
Give mobs amusing name prefixes (#44977)
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2026-08-09 00:22:15 +00:00 |
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NightVision
|
Changeling Night Vision (#44577)
|
2026-07-10 02:09:14 +00:00 |
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Ninja
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Unify blink and katana dash teleportation (also removed EnergyKatana system/component) (#45041)
|
2026-08-09 12:27:08 +00:00 |
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NodeContainer
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Staging To Master (#43264)
|
2026-03-16 19:41:19 -07:00 |
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NPC
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Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
|
2026-06-29 10:18:44 +00:00 |
|
Nuke
|
Add small cooldown to NukeKeypadEnterMessages (#41831)
|
2025-12-12 00:58:51 +00:00 |
|
NukeOps
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Nutrition
|
Fix Communal Satiation (#45472)
|
2026-08-20 01:06:26 +00:00 |
|
Objectives
|
Changeling Devour Most Objective (#44169)
|
2026-08-03 02:30:28 +00:00 |
|
Overlays
|
Refactor hunger and thirst systems (#34166)
|
2026-08-08 22:44:24 +00:00 |
|
PAI
|
Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475)
|
2025-10-09 21:14:12 +00:00 |
|
Paper
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Parallax
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
ParcelWrap
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
ParticleAccelerator
|
|
|
|
Payload
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
PDA
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Photography
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Physics
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Pinpointer
|
Replace "Wall" tag with WallComponent (#45008)
|
2026-07-30 04:37:59 +00:00 |
|
Placeable
|
Fix client mispredict on some storage operations (#44612)
|
2026-07-11 14:26:56 +00:00 |
|
Players
|
Stable to master (#42599)
|
2026-01-23 15:34:23 +01:00 |
|
Plunger
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
PneumaticCannon
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Pointing
|
|
|
|
Points
|
|
|
|
Polymorph
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Popups
|
Fix docs typo (#44782)
|
2026-07-19 16:11:21 -04:00 |
|
Power
|
Extract notify on non-functioning from emitter (#45346)
|
2026-08-16 23:08:58 +00:00 |
|
PowerCell
|
Fix powercelldraw (#44361)
|
2026-07-26 20:11:48 +00:00 |
|
Prayer
|
|
|
|
Preferences
|
Randomized Markings (take two) (#38528)
|
2026-07-18 23:45:01 -04:00 |
|
Procedural
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Projectiles
|
Xenoborg guided missile (#45247)
|
2026-08-16 05:10:57 +00:00 |
|
Prototypes
|
Mark EntityPrototypeHelpers as obsolete (#42626)
|
2026-07-24 17:35:00 +10:00 |
|
ProximityDetection
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Prying
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Puppet
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Radiation
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Radio
|
Predict intercom examine. (#43107)
|
2026-08-10 07:59:08 +00:00 |
|
Random
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
RatKing
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
RCD
|
Bugfix: Better RCD LocId handling. (#45174)
|
2026-08-16 23:35:26 +00:00 |
|
ReagentSpeed
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Rejuvenate
|
Add EntityEffectOnTrigger and RejuvenateOnTrigger (#40967)
|
2025-10-19 14:42:18 +00:00 |
|
Remotes
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Repairable
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
RepulseAttract
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Research
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Resist
|
|
|
|
Respawn
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
RetractableItemAction
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Revenant
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Revolutionary
|
Mindshield Refactor + Changeling Fake Mindshield (#43864)
|
2026-07-30 22:39:13 +00:00 |
|
Robotics
|
|
|
|
Roles
|
Changeling Escape as Department Objective (#44220)
|
2026-08-13 13:03:37 +00:00 |
|
Rootable
|
Predict Forensics V2.0 (Ready for Review) (#40693)
|
2026-08-08 22:48:36 +00:00 |
|
Rotatable
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Rotation
|
|
|
|
Rounding
|
|
|
|
Salvage
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Sandbox
|
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
|
2026-06-29 10:18:44 +00:00 |
|
Screech
|
Screeching & Changeling Screech (#44432)
|
2026-07-22 23:16:46 +00:00 |
|
SecretLocks
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Security
|
Fix ExpireIdCard (#44567)
|
2026-07-24 18:42:11 +10:00 |
|
SelectableComponentAdder
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
SensorMonitoring
|
|
|
|
Sericulture
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Shuttles
|
Refactor ItemSlotsSystem and fix insertion/ejection handling (#45284)
|
2026-08-16 17:04:00 +00:00 |
|
Silicons
|
Xenoborg module recipes and blacklists (#45329)
|
2026-08-19 15:59:05 +00:00 |
|
Singularity
|
Extract notify on non-functioning from emitter (#45346)
|
2026-08-16 23:08:58 +00:00 |
|
Slippery
|
Better API for Weightless Movement Modifiers (#38773)
|
2026-07-15 02:41:43 +00:00 |
|
SmartFridge
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
SMES
|
|
|
|
Smoking
|
|
|
|
Solar
|
|
|
|
Sound
|
Yaml audio params are often ignored (#36259)
|
2026-07-25 16:16:23 +00:00 |
|
Spawning
|
|
|
|
Species
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Speech
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Spider
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Spillable
|
|
|
|
SprayPainter
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Spreader
|
|
|
|
Sprite
|
Adds the Xenoborg Heavy Radioactive module (#43126)
|
2026-08-04 15:46:41 +00:00 |
|
SSDIndicator
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Stacks
|
Fix stack test async + stack system warning (#44982)
|
2026-07-30 14:40:11 -04:00 |
|
Standing
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Station
|
Move BecomesStationComponent to Shared (#45268)
|
2026-08-11 03:06:50 +00:00 |
|
StationRecords
|
Job weight rework (#45056)
|
2026-08-08 01:44:53 +00:00 |
|
StationTeleporter
|
Stationary teleporters (#32134)
|
2026-07-28 11:39:26 +00:00 |
|
StatusEffect
|
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
|
2026-06-29 10:18:44 +00:00 |
|
StatusEffectNew
|
Drunk status effect additions (clumsiness) (#45287)
|
2026-08-15 18:54:16 +00:00 |
|
StatusIcon
|
New Agent Id UI (#39769)
|
2026-07-18 19:51:36 +00:00 |
|
Stealth
|
Greatly reduced how much the stealth shimmer changes over time for ninja and stealth boxes (#35575)
|
2026-07-17 16:27:19 +00:00 |
|
StepTrigger
|
Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings (#45234)
|
2026-08-17 01:34:10 +00:00 |
|
Sticky
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Storage
|
Bugfix: SharedEntitySystem.Remove parents you to the grid or the map. (#45503)
|
2026-08-20 20:42:08 +00:00 |
|
Store
|
Changeling Store Identity Count Condition (#45049)
|
2026-08-18 19:01:04 +00:00 |
|
StoreDiscount/Components
|
|
|
|
StoryGen
|
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
|
2026-06-29 10:18:44 +00:00 |
|
Strip
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Stunnable
|
Refactor: Split `StunbatonComponent` into generic components (#44870)
|
2026-08-14 18:19:10 +00:00 |
|
SubFloor
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Suicide
|
Move SuicideSystem into its own directory (#44965)
|
2026-07-27 20:07:07 +00:00 |
|
SurveillanceCamera
|
Surveillance camera & monitoring UI - bugfix & cleanup (#45401)
|
2026-08-18 19:11:42 +00:00 |
|
Survivor/Components
|
|
|
|
Swab
|
|
|
|
Tabletop
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Tag
|
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
|
2026-06-29 10:18:44 +00:00 |
|
Telephone
|
Minor improvements for holopads (#40444)
|
2026-05-18 13:23:41 +00:00 |
|
Teleportation
|
Xenoborg guided missile (#45247)
|
2026-08-16 05:10:57 +00:00 |
|
Temperature
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Tests
|
Allow InteractionTests to load other maps (#41226)
|
2025-11-01 04:00:17 +00:00 |
|
TextScreen
|
Scrolling text screens (#43997)
|
2026-08-15 22:03:22 +00:00 |
|
Thief
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Throwing
|
Fix TryThrow returns from #45279 (#45286)
|
2026-08-11 21:08:43 +00:00 |
|
Tiles
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Timing
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Tips
|
Cleanup TipsSystem, add TippyOnTrigger (#41477)
|
2025-11-18 18:09:49 +00:00 |
|
Toggleable
|
|
|
|
Toilet
|
IoC source gen compatibility (#43863)
|
2026-05-09 03:29:58 +00:00 |
|
Tools
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Toolshed/TypeParsers
|
refactor: change cache-dependent commands to use _IPrototypeManager.Categories (#45061)
|
2026-08-01 16:09:31 +00:00 |
|
Traits
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Trigger
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
TurretController
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Turrets
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
UserInterface
|
update namespace for shared ghost folder (#45095)
|
2026-08-03 07:16:25 +00:00 |
|
Vapor
|
|
|
|
Vehicle
|
Add generic container vehicle entry and exit handling (#45354)
|
2026-08-15 00:32:39 +00:00 |
|
VendingMachines
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Verbs
|
Add xenoborg bio knife (#45152)
|
2026-08-18 20:13:53 +00:00 |
|
VoiceMask
|
Changeling voice mimicry (#43675)
|
2026-04-26 16:58:20 +00:00 |
|
Voting
|
|
|
|
Wagging
|
Prediction + small Cleanup: WaggingSystem (#44867)
|
2026-07-26 08:43:23 +00:00 |
|
Wall
|
Directional visibility for wall-mounted entities 2 (#44801)
|
2026-07-30 19:40:53 +00:00 |
|
Warps
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Weapons
|
Add xenoborg bio knife (#45152)
|
2026-08-18 20:13:53 +00:00 |
|
Weather
|
Cleanup: Resolve GetAnchoredEntitiesEnumerator, Get*TilesEnumerator warnings (#45234)
|
2026-08-17 01:34:10 +00:00 |
|
Whistle
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Whitelist
|
Refactor hunger and thirst systems (#34166)
|
2026-08-08 22:44:24 +00:00 |
|
Wieldable
|
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
|
2026-07-16 21:54:33 +00:00 |
|
Wires
|
Bugfix: anomaly vessel panel visibility, add Inverted field to WiresVisuals (#44892)
|
2026-08-16 01:03:20 +00:00 |
|
Xenoarchaeology
|
Make every EntitySystem partial (#45220)
|
2026-08-14 18:24:47 +00:00 |
|
Xenoborgs/Components
|
Xenoborgs part 7 (#40042)
|
2025-11-14 22:10:09 +00:00 |
|
Zombies
|
Big prototype and datafield cleanup (#45202)
|
2026-08-12 02:07:22 +00:00 |
|
Content.Shared.csproj
|
Error on CS8785 source gen warnings (#45382)
|
2026-08-16 06:58:37 +00:00 |
|
Content.Shared.csproj.DotSettings
|
|
|
|
GlobalUsings.cs
|
|
|
|
SharedArrayExtension.cs
|
|
|