CatStation/Content.Shared/Weapons/Ranged/Events
slarticodefast e2ff167062
Predict powercells, chargers and PowerCellDraw (#41379)
* cleanup

* fix fixtures

* prediction

* fix test

* review

* fix svalinn visuals

* fix chargers

* fix portable recharger and its unlit visuals

* fix borgs

* oomba review

* fix examination prediction
2025-11-24 16:52:11 +00:00
..
AmmoShotEvent.cs
BeforeGunShootEvent.cs Clumsy system refactor (#31147) 2024-11-16 00:46:01 +01:00
GetAmmoCountEvent.cs
GunCycledEvent.cs Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
GunGetAmmoSpreadEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
GunMuzzleFlashAttemptEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
GunRefreshModifiersEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
HitScanReflectAttempt.cs Minor ReflectionSystem refactor (#37039) 2025-05-01 00:10:54 +10:00
MuzzleFlashEvent.cs Fix effects (#27533) 2024-05-02 12:40:07 +10:00
OnEmptyGunShotEvent.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
RequestShootEvent.cs Make projectiles not hit crit mobs unless clicked on (#27905) 2024-05-11 11:42:11 -04:00
RequestStopShootEvent.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
ShotAttemptedEvent.cs Make failing to fire a gun that requires wielding not delay the next shot (#27973) 2024-05-13 21:53:47 -07:00
TakeAmmoEvent.cs (Re)Adds open bolt animations for gun sprites (#17219) 2023-08-13 15:58:07 +10:00