CatStation/Content.Shared/Weapons/Ranged/Systems
metalgearsloth 51b7af73f7
Double bullet speeds (#34971)
* Double bullet speeds

The only reason we had it at 20m/s was tunneling reasons.

The quick maths is (BodyA size + BodyB size) / frametime. Currently the game is doing substepping AFAIK so we can use 0.016 as the frametime therefore with a 0.40 width body we can get up to 40.625 (assuming the target is no narrower than 0.25 which given my thindows change last year should be a decently safe assumption).

* Fix

* Fix impact visuals, as they overshoot otherwise

* Revert changes

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-12-07 16:35:06 +00:00
..
ActionGunSystem.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
BatteryWeaponFireModesSystem.cs Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
GunSpreadModifierSystem.cs Give kammerer tighter spread so it's not a complete downgrade to the enforcer (#37616) 2025-05-19 15:45:18 -07:00
RechargeBasicEntityAmmoSystem.cs Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
RechargeCycleAmmoSystem.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SharedFlyBySoundSystem.cs Gun auto state handlers (#15186) 2023-04-13 18:08:56 -07:00
SharedGunSystem.AutoFire.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
SharedGunSystem.Ballistic.cs Fix Ammo Visuals Bug (#41362) 2025-11-09 07:42:55 +00:00
SharedGunSystem.BasicEntity.cs Grappling fixes (#23709) 2024-01-08 12:15:46 +11:00
SharedGunSystem.Battery.cs Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
SharedGunSystem.Cartridges.cs Predict base and damage examines of cartridge ammo. (#39401) 2025-08-06 16:29:57 +02:00
SharedGunSystem.ChamberMagazine.cs Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
SharedGunSystem.Clothing.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
SharedGunSystem.Container.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
SharedGunSystem.cs Double bullet speeds (#34971) 2025-12-07 16:35:06 +00:00
SharedGunSystem.Interactions.cs Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
SharedGunSystem.Magazine.cs UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
SharedGunSystem.Revolver.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedGunSystem.Solution.cs Remove Ammo component references (#19537) 2023-08-31 14:33:28 -07:00
UseDelayOnShootSystem.cs UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00