CatStation/Content.Client/UserInterface/Systems
JerryImMouse a9d0433a65 Merge remote-tracking branch 'upstream/april-fools-2025' into april-fools-2025-upstream
# Conflicts:
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Shared/Clothing/EntitySystems/HideLayerClothingSystem.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Guidebook/species.yml
#	Resources/Prototypes/Maps/amber.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Maps/omega.yml
#	Resources/Prototypes/Maps/packed.yml
#	Resources/Prototypes/Maps/saltern.yml
#	Resources/Prototypes/Maps/train.yml
#	Resources/Prototypes/radio_channels.yml
#	Resources/ServerInfo/Guidebook/Mobs/Dwarf.xml
#	Resources/ServerInfo/Guidebook/Mobs/Species.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Backpacks/security.rsi/meta.json
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Duffels/security.rsi/meta.json
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/equipped-BACKPACK.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/icon.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Back/Satchels/security.rsi/meta.json
#	Resources/Textures/Clothing/Belt/security.rsi/equipped-BELT.png
#	Resources/Textures/Clothing/Belt/security.rsi/icon.png
#	Resources/Textures/Clothing/Belt/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Belt/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Belt/security.rsi/meta.json
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/equipped-BELT.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/icon.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/inhand-left.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/inhand-right.png
#	Resources/Textures/Clothing/Belt/securitywebbing.rsi/meta.json
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/icon.png
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/icon_alt.png
#	Resources/Textures/Clothing/Ears/Headsets/security.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/equipped-EYES-hamster.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/equipped-EYES.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/icon.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/inhand-left.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/inhand-right.png
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon-flash.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/off-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_hos.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET-hamster.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/beret_security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/security_trooper_hat.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/spaceninja.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/bio.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/cmo.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/general.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/janitor.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/scientist.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/Bio/virology.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hoods/rad.rsi/meta.json
#	Resources/Textures/Clothing/Mask/blushingclown.rsi/meta.json
#	Resources/Textures/Clothing/Mask/breath.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gas.rsi/meta.json
#	Resources/Textures/Clothing/Mask/gascaptain.rsi/meta.json
#	Resources/Textures/Clothing/Mask/italian_moustache.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medical.rsi/meta.json
#	Resources/Textures/Clothing/Mask/medicalsecurity.rsi/meta.json
#	Resources/Textures/Clothing/Mask/mime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/muzzle.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ninja.rsi/meta.json
#	Resources/Textures/Clothing/Mask/plaguedoctormask.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sadmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/scaredmime.rsi/meta.json
#	Resources/Textures/Clothing/Mask/sterile.rsi/meta.json
#	Resources/Textures/Clothing/Mask/swat.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png
#	Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/meta.json
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/icon.png
#	Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Bio/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_alt.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_parade.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/hos_parade.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/security_grey.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_parade.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_parade.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_grey.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/inhand-left.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/senior_officer.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
#	Resources/Textures/Interface/Alerts/breathing.rsi/meta.json
#	Resources/Textures/Interface/Alerts/human_dead.rsi/dead.png
#	Resources/Textures/Structures/Storage/closet.rsi/hos_door.png
#	Resources/Textures/Structures/Storage/closet.rsi/sec_door.png
#	Resources/Textures/Structures/Storage/closet.rsi/warden_door.png
2025-03-31 21:02:56 +05:00
..
Actions Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
Admin Remove baby jail (#34443) 2025-01-15 22:08:15 +01:00
Alerts Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Atmos/GasTank Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Bwoink New Feature: Admin Only messages in AHelp (#35283) 2025-02-22 09:45:50 -08:00
Character Fix character menu button not untoggling when window closes (#33712) 2025-02-11 11:45:52 +11:00
Chat Merge remote-tracking branch 'upstream/master' into upstream 2025-03-18 02:40:46 +03:00
CloseWindow Make escape key work as expected with multiple open inventories (#35040) 2025-02-25 17:40:39 +01:00
Crafting
DamageOverlays Changed Damage Overlay to check Burn Damage (#34535) 2025-03-03 12:11:58 +01:00
DecalPlacer Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Emotes Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
EscapeMenu Add UI click sounds (#22410) 2023-12-29 15:43:36 +11:00
Gameplay
Ghost feat: Ghost Role Button only turns red when new ghost roles are added (#35970) 2025-03-21 11:15:39 +11:00
Guidebook Make guidebook remember where you left off (#31375) 2024-08-27 01:06:54 +02:00
Hands Fix for inspecting entities in hand (#33642) 2024-11-30 17:14:39 +01:00
Hotbar Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Inventory Fix inventory GUI for non-inventory entities (#31306) 2024-08-22 13:05:17 -04:00
MenuBar Revert "Simplify separated screen top menu (#33047)" 2024-12-08 21:36:48 +01:00
Objectives/Controls Wrap objective briefing text (#24244) 2024-01-19 09:25:40 +11:00
Sandbox Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
Storage Fix 1x1 storage windows (#35985) 2025-03-29 19:57:28 +01:00
Viewport Tweak viewport nullspace check (#35037) 2025-02-10 12:58:05 +01:00
Vote
ProgressColorSystem.cs Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-09 12:43:19 +01:00