CatStation/Content.Client/Overlays
InsoPL 8aa94b4c8f
Image Overlay for welding masks (#39434)
* weldingOverlay

* more universal

* fixes

* colors back to black

* overlay image moved

* fixes fixes

* smal fixes

* path

* fixes

* shader removal

* cleanup

* Added Activiate option

* scrap metal helmet

* png moved out of rsi

* overlay sticking with zoom

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* fixes

* partial and readonly

* again

* whitespace

* ws

* refresh

* Typos and inherits

Signed-off-by: Connor Huffine <chuffine@gmail.com>

* gasmask parent and merge mistake

* fix for multi mask problems

* fix for same shader toggle

* turn this off on other viewports

* docs

* Implement scaling and scale down the textures

---------

Signed-off-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-09-03 23:33:41 +00:00
..
BlackAndWhiteOverlay.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
BlackAndWhiteOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
EntityHealthBarOverlay.cs Bugfix: status icons and health bar respect sprite offset (#44600) 2026-07-12 20:36:58 +00:00
EquipmentHudSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ImageOverlay.cs Image Overlay for welding masks (#39434) 2026-09-03 23:33:41 +00:00
ImageOverlaySystem.cs Image Overlay for welding masks (#39434) 2026-09-03 23:33:41 +00:00
NightVisionOverlay.cs Add accessibility option to remove noise from the night vision overlay (#44526) 2026-07-06 12:41:21 +00:00
NoirOverlay.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
NoirOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ScreechShockWaveOverlay.cs Fix a dumb bug with the changeling's screech (#44960) 2026-07-27 19:38:28 +00:00
ShowCrewIconsSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00
ShowCriminalRecordIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowHealthBarsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowHealthIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowJobIconsSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00
ShowMindShieldIconsSystem.cs Mindshield Refactor + Changeling Fake Mindshield (#43864) 2026-07-30 22:39:13 +00:00
ShowSatiationIconsSystem.cs Refactor hunger and thirst systems (#34166) 2026-08-08 22:44:24 +00:00
ShowSyndicateIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
StencilOverlay.cs Ambient occlusion overlay optimisation + art change + cleanup (#44262) 2026-08-08 16:29:35 +10:00
StencilOverlay.RestrictedRange.cs Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
StencilOverlay.Weather.cs Ambient occlusion overlay optimisation + art change + cleanup (#44262) 2026-08-08 16:29:35 +10:00
StencilOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ThermalSightOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00