CatStation/Content.Shared/Mind/IsDeadICSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

21 lines
577 B
C#

using Content.Shared.Mind.Components;
namespace Content.Shared.Mind;
/// <summary>
/// This marks any entity with the component as dead
/// for stuff like objectives & round-end
/// used for nymphs & reformed diona.
/// </summary>
public sealed partial class IsDeadICSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<IsDeadICComponent, GetCharactedDeadIcEvent>(OnGetDeadIC);
}
private void OnGetDeadIC(EntityUid uid, IsDeadICComponent component, ref GetCharactedDeadIcEvent args)
{
args.Dead = true;
}
}