CatStation/Content.Shared/NukeOps/NukeOperativeComponent.cs
deltanedas cf7fde3d62
Big prototype and datafield cleanup (#45202)
* giant protoid cleanup

* yml changes

* !

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Co-authored-by: deltanedas <@deltanedas:goida.zip>
2026-08-12 02:07:22 +00:00

16 lines
446 B
C#

using Robust.Shared.Audio;
using Content.Shared.StatusIcon;
using Robust.Shared.Prototypes;
using Robust.Shared.GameStates;
namespace Content.Shared.NukeOps;
/// <summary>
/// This is used for tagging a mob as a nuke operative.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NukeOperativeComponent : Component
{
[DataField]
public ProtoId<FactionIconPrototype> SyndStatusIcon = "SyndicateFaction";
}