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* refactor: extracted notify-on-non-functioning feature from emitter component * refactor: revert server side PowerStateSystem usage of SubscribeLocalEvent - it is not calling base Initialize, skip SetWorkingState raising event on init * refactor: ensureAPC is now conditional for powerstate * refactor: fix double notifiation on destruction and on un-powering for emitter * refactor: added LocTurnedOff for NotifyOnNonFunctioningComponent, fix double alert on destruction, removed emitter-deconstructed-broadcast as it is unused (cannot deconstruct withou unanchor) * refactor: modernize server PowerStateSystem subscription * refactor: update and modernize PowerStatePrototypeTest * refactor: give APE specific radio message upon unlocking * refactor: extracted PowerStateSystem.SetPowerLoad to split init from triggering is-working change event * Update Content.Server/Power/EntitySystems/PowerStateSystem.cs --------- Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> |
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| .. | ||
| ActivatableUIRequiresPowerSystem.cs | ||
| ApcSystem.cs | ||
| BatteryInterfaceSystem.cs | ||
| BatterySystem.cs | ||
| CableMultitoolSystem.cs | ||
| CableSystem.cs | ||
| CableSystem.Placer.cs | ||
| CableVisSystem.cs | ||
| ExtensionCableSystem.cs | ||
| PowerChargeSystem.cs | ||
| PowerConsumerBatteryChargerSystem.cs | ||
| PowerMonitoringConsoleSystem.cs | ||
| PowerNetConnectorSystem.cs | ||
| PowerNetSystem.cs | ||
| PowerReceiverSystem.cs | ||
| PowerStateSystem.cs | ||
| SpawnOnBatteryFullSystem.cs | ||
| StaticPowerSystem.cs | ||