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Add planet lighting (#32522)
* Implements a Dynamic Lighting System on maps.

* Edit: the night should be a little bit brighter and blue now.

* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.

* Edit: The offset is now serverside, this makes the time accurate in all situations.

* Removing ununsed import

* Minor tweaks

* Tweak in time precision

* Minor tweak + Unused import removed

* Edit: apparently RealTime is better for what I'm looking for

* Fix: Now the time is calculated correctly.

* Minor tweaks

* Adds condition for when the light should be updated

* Add planet lighting

* she

* close-ish

* c

* bittersweat

* Fixes

* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"

This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.

* Europa and day-night

* weh

* rooves working

* Clean

* Remove Europa

* Fixes

* fix

* Update

* Fix caves

* Update for engine

* Add sun shadows (planet lighting v2)

For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.

* Documentation

* a

* Fixes

* Move blur to an overlay

* Slughands

* Fixes

* Remove v2 work

* Finalise

---------

Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
2025-02-16 19:35:32 +11:00
.github Publishing workflow for Vulture Test server (#35009) 2025-02-09 20:48:10 +01:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Fix msCompile problem matcher on VScode on Windows (#31068) 2024-08-16 23:33:16 -07:00
BuildChecker Update BuildChecker.csproj (#35072) 2025-02-11 18:32:05 +01:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Removes Cog station (#34996) 2025-02-09 14:01:31 -07:00
Content.Client Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
Content.MapRenderer map renderer fixes (#29523) 2024-06-28 10:09:05 +10:00
Content.Packaging Minor client packaging changes (#33787) 2025-01-15 01:08:06 +01:00
Content.PatreonParser Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-18 18:31:36 +11:00
Content.Server Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
Content.Server.Database Add loadout names (#31303) 2025-02-11 18:30:24 +01:00
Content.Shared Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
Content.Shared.Database Add air alarm admin logs (#33426) 2025-02-05 21:10:21 -08:00
Content.Tests Make GasMixture enumerable 2025-01-18 00:50:22 +01:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Update component query benchmarks (#27967) 2024-05-19 11:55:10 +10:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
RobustToolbox@bcb5c2d35d Update submodule to 245.1.0 (#35198) 2025-02-16 15:12:54 +11:00
Tools Publishing workflow for Vulture Test server (#35009) 2025-02-09 20:48:10 +01:00
.editorconfig update .editorconfig (#34677) 2025-01-27 18:10:26 +01:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
flake.lock Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
flake.nix Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
global.json Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
LICENSE.TXT Happy New Year (#34288) 2025-01-08 03:50:46 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
README.md Update README.md (#25067) 2024-02-09 23:31:01 -05:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
runclient-Tools.bat Tools batch files (#29179) 2024-06-19 21:33:02 +02:00
runclient-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runclient.bat Remove useless line in runclient (#27701) 2024-05-06 01:16:12 +02:00
runclient.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runserver-Tools.bat Tools batch files (#29179) 2024-06-19 21:33:02 +02:00
runserver-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-05 22:18:26 +02:00
runserver.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
shell.nix Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-28 15:08:35 +02:00
SpaceStation14.sln.DotSettings "LV" is an acronym (#31402) 2024-08-24 23:22:19 +02:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.