CatStation/Content.IntegrationTests
metalgearsloth b6ee183dc6
Add planet lighting (#32522)
* Implements a Dynamic Lighting System on maps.

* Edit: the night should be a little bit brighter and blue now.

* Major edit: everything must be done on the client side now, with certain datafield replicated.
Changes were outlined in the salvage to accommodate the new lighting system.

* Edit: The offset is now serverside, this makes the time accurate in all situations.

* Removing ununsed import

* Minor tweaks

* Tweak in time precision

* Minor tweak + Unused import removed

* Edit: apparently RealTime is better for what I'm looking for

* Fix: Now the time is calculated correctly.

* Minor tweaks

* Adds condition for when the light should be updated

* Add planet lighting

* she

* close-ish

* c

* bittersweat

* Fixes

* Revert "Merge branch '22719' into 2024-09-29-planet-lighting"

This reverts commit 9f2785bb16aee47d794aa3eed8ae15004f97fc35, reversing
changes made to 19649c07a5fb625423e08fc18d91c9cb101daa86.

* Europa and day-night

* weh

* rooves working

* Clean

* Remove Europa

* Fixes

* fix

* Update

* Fix caves

* Update for engine

* Add sun shadows (planet lighting v2)

For now mostly targeting walls and having the shadows change over time. Got the basic proof-of-concept working just needs a hell of a lot of polish.

* Documentation

* a

* Fixes

* Move blur to an overlay

* Slughands

* Fixes

* Remove v2 work

* Finalise

---------

Co-authored-by: DoutorWhite <thedoctorwhite@gmail.com>
2025-02-16 19:35:32 +11:00
..
Pair Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
Tests Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
AssemblyInfo.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
Content.IntegrationTests.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
DummyParallaxManager.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GlobalUsings.cs Fix content.integration tests warnings (#17817) 2023-07-06 14:54:25 +10:00
PoolManager.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolManager.Cvars.cs Add interaction rate limits (#32527) 2024-09-29 22:19:00 +10:00
PoolManager.Prototypes.cs Update component query benchmarks (#27967) 2024-05-19 11:55:10 +10:00
PoolManagerTestEventHandler.cs Test parallelization stuff. (#31650) 2024-09-01 03:28:30 +02:00
PoolSettings.cs Add random seed options to tests (#30735) 2024-08-09 15:25:43 +10:00
PoolTestLogHandler.cs Add some tests and fix some miscellaneous bugs (#22836) 2023-12-28 10:05:20 +11:00
TestPrototypesAttribute.cs Fix test prototypes fields being marked as unused (#20853) 2023-10-09 00:19:32 -07:00