CatStation/Content.Client/Labels/EntitySystems/HandLabelerSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

18 lines
548 B
C#

using Content.Client.Labels.UI;
using Content.Shared.Labels;
using Content.Shared.Labels.Components;
using Content.Shared.Labels.EntitySystems;
namespace Content.Client.Labels.EntitySystems;
public sealed partial class HandLabelerSystem : SharedHandLabelerSystem
{
protected override void UpdateUI(Entity<HandLabelerComponent> ent)
{
if (UserInterfaceSystem.TryGetOpenUi(ent.Owner, HandLabelerUiKey.Key, out var bui)
&& bui is HandLabelerBoundUserInterface cBui)
{
cBui.Reload();
}
}
}