CatStation/Content.Shared/Fluids/Components
Samuka e927a6d1c4
Oil gun (#44389)
* xenoborg oil

* xenoborg oil vial

* oil gun

* minor fix to all welders

* make it more flammable

* turn into a ampoule

* update the proto

* don't declare the anchors again

* rename state

* its now a proper item

* make it spill from hitting something, but not from the hand

* fix description

* AmmoVisuals.IsFull

* make reloading animation

* update sprite

* oil gun module

* add todo comment

* less fire stacks per direct hit

* increase evaporation speed

* make it darker and not recognizable

* make oil color darker on the sprite

* add a crystal

* make it slower

* add fire sprite

* oil gun now comes with a tiny fire

* some description

* make gun glow a little

* have to be ignited

* fix

* update sprite

* flame in separate layer

* ops

* make the bullets slower

* fix the angle

* ops, it was uppercase

* comment

* typo

* empty commit

* overkill behavior is now automatic

* fix xenoborg ampoule

* oil gun custom ammo sprites

* remove glass thing

* alphabetical

* fix ampoule proto

* use localizedLabel

* update ammo counter sprite
2026-08-03 06:54:53 +00:00
..
DrainComponent.cs Predict DrainSystem (#41711) 2026-01-09 14:18:07 +00:00
EquipSprayComponent.cs Add water flower for clowns (#41469) 2025-12-01 01:31:12 +00:00
EvaporationComponent.cs Make a lot more puddle stuff predicted (#38871) 2025-10-18 17:41:56 +00:00
PuddleComponent.cs Increase puddle spillover volume to 50u (#38044) 2025-10-01 20:17:31 +00:00
SpillableComponent.cs Oil gun (#44389) 2026-08-03 06:54:53 +00:00
SpillWhenWornComponent.cs Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-06-21 13:04:02 +10:00
SprayComponent.cs Spray bottles with visible reagent contents (#42155) 2026-01-12 22:01:35 +00:00
SpraySafetyComponent.cs fire extinguisher using item toggle (#29906) 2024-07-13 14:17:10 +10:00