CatStation/Content.Server/Emp/EmpSystem.cs
DrSmugleaf 65f5f67cd5
Make every EntitySystem partial (#45220)
* Make every EntitySystem partial

* Oobs thats for a diff PR

* Also oops on that one

* Test systems

* git are we fr

* Update file templates

* cleanup empty classes while we are here

* forgor

---------

Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-14 18:24:47 +00:00

39 lines
1.4 KiB
C#

using Content.Server.Power.EntitySystems;
using Content.Server.SurveillanceCamera;
using Content.Shared.Emp;
using Content.Shared.Radio;
namespace Content.Server.Emp;
public sealed partial class EmpSystem : SharedEmpSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<EmpDisabledComponent, RadioSendAttemptEvent>(OnRadioSendAttempt);
SubscribeLocalEvent<EmpDisabledComponent, RadioReceiveAttemptEvent>(OnRadioReceiveAttempt);
SubscribeLocalEvent<EmpDisabledComponent, ApcToggleMainBreakerAttemptEvent>(OnApcToggleMainBreaker);
SubscribeLocalEvent<EmpDisabledComponent, SurveillanceCameraSetActiveAttemptEvent>(OnCameraSetActive);
}
private void OnRadioSendAttempt(EntityUid uid, EmpDisabledComponent component, ref RadioSendAttemptEvent args)
{
args.Cancelled = true;
}
private void OnRadioReceiveAttempt(EntityUid uid, EmpDisabledComponent component, ref RadioReceiveAttemptEvent args)
{
args.Cancelled = true;
}
private void OnApcToggleMainBreaker(EntityUid uid, EmpDisabledComponent component, ref ApcToggleMainBreakerAttemptEvent args)
{
args.Cancelled = true;
}
private void OnCameraSetActive(EntityUid uid, EmpDisabledComponent component, ref SurveillanceCameraSetActiveAttemptEvent args)
{
args.Cancelled = true;
}
}