CatStation/Content.Shared/Speech
AftrLite 42729fe109
Add support for dialogue variation for SpeakOnActionSystem (#46106)
* add support for dialogue variation for SpeakOnAction

* Requested Changes - replace random with PredictedRandom

* Requested Changes - use ProtoMan instead of dependency on IprototypeManager

* adjust field name, un-nullify speakchance, add the system's functionality to Fireball

* Update Content.Shared/Speech/EntitySystems/SpeakOnActionSystem.cs

Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>

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Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
2026-09-22 01:35:19 +00:00
..
Components Add support for dialogue variation for SpeakOnActionSystem (#46106) 2026-09-22 01:35:19 +00:00
EntitySystems Add support for dialogue variation for SpeakOnActionSystem (#46106) 2026-09-22 01:35:19 +00:00
Muting Prevent StatusEffect relay "collection modified" error (#45188) 2026-08-11 08:41:04 +00:00
Prototypes Un-hardcode full replacement punctuation (#45815) 2026-09-18 22:35:22 +00:00
AccentEvent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
EmoteActionEvent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
ListenEvent.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ListenWireAction.cs Move Accents to Shared v2 (#44772) 2026-07-25 22:29:39 +00:00
SpeakAttemptEvent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
SpeechComponent.cs Yaml audio params are often ignored (#36259) 2026-07-25 16:16:23 +00:00
SpeechSoundsPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
SpeechSystem.cs Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00
SpeechVerbPrototype.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
SpeechWireAction.cs Move Accents to Shared v2 (#44772) 2026-07-25 22:29:39 +00:00