CatStation/Resources/Textures/Structures/Storage
mazzie 9741fe8a8f
Respritening: Split suit_storage.rsi into door and effects counterparts (#46183)
refactor!: split suit_storage.rsi into door and effects counterparts

This is a preparation for new department/group specific suit storage sprites

BREAKING CHANGE: suit_storage.rsi has been split into two folders: SuitStorage/generic.rsi, and SuitStorage/effects.rsi. Lock/unlock and weld state has been moved to effects.rsi. SuitStorageBase prototype now uses a GenericVisualizer for the lock sprite layers.

Signed-off-by: Mazzie <mazziechai@gmail.com>
Co-authored-by: AftrLite <61218133+aftrlite@users.noreply.github.com>
2026-09-26 05:11:26 +00:00
..
barrels.rsi Add chem barrels to salvage (#37204) 2025-05-12 12:55:11 +02:00
cabinets.rsi Filing Cabinet Resprites (#8043) 2022-05-09 17:46:23 -07:00
canister.rsi The Grand Max Cap Rewrite (#43281) 2026-04-19 05:22:42 +00:00
closet.rsi Respritening: New cardboard_special (#46178) 2026-09-26 02:39:06 +00:00
closet_labels.rsi Adds paper label visuals to closets and lockers (#33318) 2024-11-16 21:27:29 -06:00
Crates Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
glassbox.rsi Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
morgue.rsi Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00
orebox.rsi Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Shelfs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
SuitStorage Respritening: Split suit_storage.rsi into door and effects counterparts (#46183) 2026-09-26 05:11:26 +00:00
tanks.rsi Resprite and refactor wall dispensers (fuel, cleaner) (#36251) 2025-10-27 22:58:45 +00:00
wall_locker.rsi Syndicate Wall Lockers and Secure Storage (#33251) 2025-12-18 20:37:31 +00:00