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refactor!: split suit_storage.rsi into door and effects counterparts This is a preparation for new department/group specific suit storage sprites BREAKING CHANGE: suit_storage.rsi has been split into two folders: SuitStorage/generic.rsi, and SuitStorage/effects.rsi. Lock/unlock and weld state has been moved to effects.rsi. SuitStorageBase prototype now uses a GenericVisualizer for the lock sprite layers. Signed-off-by: Mazzie <mazziechai@gmail.com> Co-authored-by: AftrLite <61218133+aftrlite@users.noreply.github.com> |
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| .. | ||
| barrels.rsi | ||
| cabinets.rsi | ||
| canister.rsi | ||
| closet.rsi | ||
| closet_labels.rsi | ||
| Crates | ||
| glassbox.rsi | ||
| morgue.rsi | ||
| orebox.rsi | ||
| Shelfs | ||
| SuitStorage | ||
| tanks.rsi | ||
| wall_locker.rsi | ||